replicant-frameworks_native/libs/ui
Dan Stoza 01049c8321 Enable clang for libui/libgui/surfaceflinger
Enables clang and C++11 for libui/libgui/surfaceflinger, and
eliminates all compile-time warnings.

Change-Id: Ie237fdb5ae44f2bfcddaa884f9c65ec3f08ae50f
(cherry picked from commit f10c46ef85)
2014-12-04 17:56:17 -08:00
..
tests Some more test cleanup. 2014-10-16 20:46:05 -07:00
Android.mk Enable clang for libui/libgui/surfaceflinger 2014-12-04 17:56:17 -08:00
Fence.cpp libui: fix passing Fence object over binder 2014-04-14 19:06:47 -07:00
FramebufferNativeWindow.cpp Enable clang for libui/libgui/surfaceflinger 2014-12-04 17:56:17 -08:00
FrameStats.cpp Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
GraphicBuffer.cpp Enable clang for libui/libgui/surfaceflinger 2014-12-04 17:56:17 -08:00
GraphicBufferAllocator.cpp add more tracing for buffer allocation 2012-02-29 20:47:20 -08:00
GraphicBufferMapper.cpp Use asynchronous lock/unlock API 2014-05-12 09:13:03 -07:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp libgui: Add a test for SRGB surfaces 2014-01-07 16:43:39 -08:00
Rect.cpp take the "transparent region" into account for blending 2013-05-10 18:35:43 -07:00
Region.cpp am d4dabf87: am cdbf28b3: Merge "native frameworks: 64-bit compile issues" 2014-03-13 23:12:09 +00:00
UiConfig.cpp Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00