replicant-frameworks_native/opengl/libs/EGL
Siva Velusamy a73a97728b gltrace: Add support for tracing running applications.
Currently, to activate OpenGL tracing, an application has to be
start with --opengl-trace option (or have a debug prop set).

This CL adds support for tracing an application which may already
be running. This is implemented as follows:
    - DDMS initiates a JDWP message to the VM indicating that
      opengl traces be enabled.
    - When that message is received, a flag is set that indicates
      that tracing should be enabled.
    - The trace flag is checked during every eglSwap() operation,
      and if it finds that tracing should be active and it isn't,
      then it starts the tracing component.

Change-Id: I3347fe89fc06c7404d7aa9360f4b21e5bf36ebcb
2012-12-20 10:38:47 -08:00
..
egl_cache.cpp EGL: make max cache key size BoardConfig-able 2012-09-12 11:59:24 -07:00
egl_cache.h
egl_display.cpp EGL: add the EGL_ANDROID_framebuffer_target enum 2012-09-24 13:45:33 -07:00
egl_display.h Disable EGL hibernation due to jank 2012-05-04 15:21:35 -07:00
egl_entries.in EGL: Add the EGL_ANDROID_wait_sync extension 2012-09-09 17:52:18 -07:00
egl_object.cpp Hibernate the EGL implementation when idle 2012-04-09 21:36:17 -07:00
egl_object.h Hibernate the EGL implementation when idle 2012-04-09 21:36:17 -07:00
egl_tls.cpp
egl_tls.h
egl.cpp gltrace: Add support for tracing running applications. 2012-12-20 10:38:47 -08:00
eglApi.cpp gltrace: Add support for tracing running applications. 2012-12-20 10:38:47 -08:00
egldefs.h
getProcAddress.cpp
Loader.cpp reduce PB size from 2MB to 512KB 2012-06-05 21:44:43 -07:00
Loader.h
trace.cpp Add runtime debugging capabilities to OpenGL 2012-10-18 16:16:10 -07:00