02d85b5021
This change enables the framework to synthesize key events to implement default behavior when an application does not handle a key. For example, this change enables numeric keypad keys to perform their associated special function when numlock is off. The application is informed that it is processing a fallback keypress so it can choose to ignore it. Added a new keycode for switching applications. Added ALT key deadkeys. New default key mappings: - ESC -> BACK - Meta+ESC -> HOME - Alt+ESC -> MENU - Meta+Space -> SEARCH - Meta+Tab -> APP_SWITCH Fixed some comments. Fixed some tests. Change-Id: Id7f3b6645f3a350275e624547822f72652f3defe
478 lines
19 KiB
C++
478 lines
19 KiB
C++
//
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// Copyright 2010 The Android Open Source Project
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//
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#include <ui/InputTransport.h>
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#include <utils/Timers.h>
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#include <utils/StopWatch.h>
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#include <gtest/gtest.h>
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#include <unistd.h>
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#include <time.h>
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#include <sys/mman.h>
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#include <cutils/ashmem.h>
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#include "../../utils/tests/TestHelpers.h"
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namespace android {
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class InputPublisherAndConsumerTest : public testing::Test {
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protected:
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sp<InputChannel> serverChannel, clientChannel;
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InputPublisher* mPublisher;
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InputConsumer* mConsumer;
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PreallocatedInputEventFactory mEventFactory;
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virtual void SetUp() {
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status_t result = InputChannel::openInputChannelPair(String8("channel name"),
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serverChannel, clientChannel);
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mPublisher = new InputPublisher(serverChannel);
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mConsumer = new InputConsumer(clientChannel);
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}
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virtual void TearDown() {
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if (mPublisher) {
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delete mPublisher;
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mPublisher = NULL;
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}
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if (mConsumer) {
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delete mConsumer;
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mConsumer = NULL;
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}
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serverChannel.clear();
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clientChannel.clear();
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}
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void Initialize();
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void PublishAndConsumeKeyEvent();
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void PublishAndConsumeMotionEvent(
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size_t samplesToAppendBeforeDispatch = 0,
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size_t samplesToAppendAfterDispatch = 0);
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};
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TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
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EXPECT_EQ(serverChannel.get(), mPublisher->getChannel().get());
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EXPECT_EQ(clientChannel.get(), mConsumer->getChannel().get());
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}
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void InputPublisherAndConsumerTest::Initialize() {
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status_t status;
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status = mPublisher->initialize();
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ASSERT_EQ(OK, status)
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<< "publisher initialize should return OK";
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status = mConsumer->initialize();
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ASSERT_EQ(OK, status)
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<< "consumer initialize should return OK";
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}
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void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() {
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status_t status;
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const int32_t deviceId = 1;
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const int32_t source = AINPUT_SOURCE_KEYBOARD;
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const int32_t action = AKEY_EVENT_ACTION_DOWN;
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const int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM;
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const int32_t keyCode = AKEYCODE_ENTER;
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const int32_t scanCode = 13;
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const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
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const int32_t repeatCount = 1;
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const nsecs_t downTime = 3;
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const nsecs_t eventTime = 4;
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status = mPublisher->publishKeyEvent(deviceId, source, action, flags,
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keyCode, scanCode, metaState, repeatCount, downTime, eventTime);
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ASSERT_EQ(OK, status)
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<< "publisher publishKeyEvent should return OK";
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status = mPublisher->sendDispatchSignal();
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ASSERT_EQ(OK, status)
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<< "publisher sendDispatchSignal should return OK";
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status = mConsumer->receiveDispatchSignal();
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ASSERT_EQ(OK, status)
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<< "consumer receiveDispatchSignal should return OK";
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InputEvent* event;
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status = mConsumer->consume(& mEventFactory, & event);
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ASSERT_EQ(OK, status)
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<< "consumer consume should return OK";
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ASSERT_TRUE(event != NULL)
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<< "consumer should have returned non-NULL event";
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ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event->getType())
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<< "consumer should have returned a key event";
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KeyEvent* keyEvent = static_cast<KeyEvent*>(event);
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EXPECT_EQ(deviceId, keyEvent->getDeviceId());
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EXPECT_EQ(source, keyEvent->getSource());
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EXPECT_EQ(action, keyEvent->getAction());
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EXPECT_EQ(flags, keyEvent->getFlags());
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EXPECT_EQ(keyCode, keyEvent->getKeyCode());
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EXPECT_EQ(scanCode, keyEvent->getScanCode());
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EXPECT_EQ(metaState, keyEvent->getMetaState());
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EXPECT_EQ(repeatCount, keyEvent->getRepeatCount());
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EXPECT_EQ(downTime, keyEvent->getDownTime());
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EXPECT_EQ(eventTime, keyEvent->getEventTime());
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status = mConsumer->sendFinishedSignal(true);
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ASSERT_EQ(OK, status)
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<< "consumer sendFinishedSignal should return OK";
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bool handled = false;
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status = mPublisher->receiveFinishedSignal(&handled);
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ASSERT_EQ(OK, status)
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<< "publisher receiveFinishedSignal should return OK";
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ASSERT_TRUE(handled)
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<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
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status = mPublisher->reset();
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ASSERT_EQ(OK, status)
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<< "publisher reset should return OK";
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}
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void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent(
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size_t samplesToAppendBeforeDispatch, size_t samplesToAppendAfterDispatch) {
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status_t status;
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const int32_t deviceId = 1;
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const int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
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const int32_t action = AMOTION_EVENT_ACTION_MOVE;
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const int32_t flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
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const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP;
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const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
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const float xOffset = -10;
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const float yOffset = -20;
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const float xPrecision = 0.25;
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const float yPrecision = 0.5;
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const nsecs_t downTime = 3;
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const size_t pointerCount = 3;
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const int32_t pointerIds[pointerCount] = { 2, 0, 1 };
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Vector<nsecs_t> sampleEventTimes;
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Vector<PointerCoords> samplePointerCoords;
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for (size_t i = 0; i <= samplesToAppendAfterDispatch + samplesToAppendBeforeDispatch; i++) {
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sampleEventTimes.push(i + 10);
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for (size_t j = 0; j < pointerCount; j++) {
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samplePointerCoords.push();
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samplePointerCoords.editTop().x = 100 * i + j;
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samplePointerCoords.editTop().y = 200 * i + j;
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samplePointerCoords.editTop().pressure = 0.5 * i + j;
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samplePointerCoords.editTop().size = 0.7 * i + j;
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samplePointerCoords.editTop().touchMajor = 1.5 * i + j;
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samplePointerCoords.editTop().touchMinor = 1.7 * i + j;
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samplePointerCoords.editTop().toolMajor = 2.5 * i + j;
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samplePointerCoords.editTop().toolMinor = 2.7 * i + j;
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samplePointerCoords.editTop().orientation = 3.5 * i + j;
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}
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}
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status = mPublisher->publishMotionEvent(deviceId, source, action, flags, edgeFlags,
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metaState, xOffset, yOffset, xPrecision, yPrecision,
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downTime, sampleEventTimes[0], pointerCount, pointerIds, samplePointerCoords.array());
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ASSERT_EQ(OK, status)
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<< "publisher publishMotionEvent should return OK";
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for (size_t i = 0; i < samplesToAppendBeforeDispatch; i++) {
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size_t sampleIndex = i + 1;
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status = mPublisher->appendMotionSample(sampleEventTimes[sampleIndex],
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samplePointerCoords.array() + sampleIndex * pointerCount);
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ASSERT_EQ(OK, status)
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<< "publisher appendMotionEvent should return OK";
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}
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status = mPublisher->sendDispatchSignal();
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ASSERT_EQ(OK, status)
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<< "publisher sendDispatchSignal should return OK";
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for (size_t i = 0; i < samplesToAppendAfterDispatch; i++) {
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size_t sampleIndex = i + 1 + samplesToAppendBeforeDispatch;
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status = mPublisher->appendMotionSample(sampleEventTimes[sampleIndex],
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samplePointerCoords.array() + sampleIndex * pointerCount);
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ASSERT_EQ(OK, status)
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<< "publisher appendMotionEvent should return OK";
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}
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status = mConsumer->receiveDispatchSignal();
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ASSERT_EQ(OK, status)
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<< "consumer receiveDispatchSignal should return OK";
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InputEvent* event;
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status = mConsumer->consume(& mEventFactory, & event);
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ASSERT_EQ(OK, status)
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<< "consumer consume should return OK";
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ASSERT_TRUE(event != NULL)
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<< "consumer should have returned non-NULL event";
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ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
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<< "consumer should have returned a motion event";
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size_t lastSampleIndex = samplesToAppendBeforeDispatch + samplesToAppendAfterDispatch;
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MotionEvent* motionEvent = static_cast<MotionEvent*>(event);
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EXPECT_EQ(deviceId, motionEvent->getDeviceId());
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EXPECT_EQ(source, motionEvent->getSource());
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EXPECT_EQ(action, motionEvent->getAction());
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EXPECT_EQ(flags, motionEvent->getFlags());
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EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags());
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EXPECT_EQ(metaState, motionEvent->getMetaState());
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EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
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EXPECT_EQ(yPrecision, motionEvent->getYPrecision());
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EXPECT_EQ(downTime, motionEvent->getDownTime());
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EXPECT_EQ(sampleEventTimes[lastSampleIndex], motionEvent->getEventTime());
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EXPECT_EQ(pointerCount, motionEvent->getPointerCount());
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EXPECT_EQ(lastSampleIndex, motionEvent->getHistorySize());
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for (size_t i = 0; i < pointerCount; i++) {
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SCOPED_TRACE(i);
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EXPECT_EQ(pointerIds[i], motionEvent->getPointerId(i));
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}
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for (size_t sampleIndex = 0; sampleIndex < lastSampleIndex; sampleIndex++) {
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SCOPED_TRACE(sampleIndex);
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EXPECT_EQ(sampleEventTimes[sampleIndex],
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motionEvent->getHistoricalEventTime(sampleIndex));
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for (size_t i = 0; i < pointerCount; i++) {
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SCOPED_TRACE(i);
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size_t offset = sampleIndex * pointerCount + i;
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EXPECT_EQ(samplePointerCoords[offset].x,
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motionEvent->getHistoricalRawX(i, sampleIndex));
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EXPECT_EQ(samplePointerCoords[offset].y,
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motionEvent->getHistoricalRawY(i, sampleIndex));
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EXPECT_EQ(samplePointerCoords[offset].x + xOffset,
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motionEvent->getHistoricalX(i, sampleIndex));
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EXPECT_EQ(samplePointerCoords[offset].y + yOffset,
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motionEvent->getHistoricalY(i, sampleIndex));
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EXPECT_EQ(samplePointerCoords[offset].pressure,
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motionEvent->getHistoricalPressure(i, sampleIndex));
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EXPECT_EQ(samplePointerCoords[offset].size,
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motionEvent->getHistoricalSize(i, sampleIndex));
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EXPECT_EQ(samplePointerCoords[offset].touchMajor,
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motionEvent->getHistoricalTouchMajor(i, sampleIndex));
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EXPECT_EQ(samplePointerCoords[offset].touchMinor,
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motionEvent->getHistoricalTouchMinor(i, sampleIndex));
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EXPECT_EQ(samplePointerCoords[offset].toolMajor,
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motionEvent->getHistoricalToolMajor(i, sampleIndex));
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EXPECT_EQ(samplePointerCoords[offset].toolMinor,
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motionEvent->getHistoricalToolMinor(i, sampleIndex));
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EXPECT_EQ(samplePointerCoords[offset].orientation,
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motionEvent->getHistoricalOrientation(i, sampleIndex));
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}
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}
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SCOPED_TRACE(lastSampleIndex);
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EXPECT_EQ(sampleEventTimes[lastSampleIndex], motionEvent->getEventTime());
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for (size_t i = 0; i < pointerCount; i++) {
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SCOPED_TRACE(i);
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size_t offset = lastSampleIndex * pointerCount + i;
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EXPECT_EQ(samplePointerCoords[offset].x, motionEvent->getRawX(i));
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EXPECT_EQ(samplePointerCoords[offset].y, motionEvent->getRawY(i));
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EXPECT_EQ(samplePointerCoords[offset].x + xOffset, motionEvent->getX(i));
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EXPECT_EQ(samplePointerCoords[offset].y + yOffset, motionEvent->getY(i));
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EXPECT_EQ(samplePointerCoords[offset].pressure, motionEvent->getPressure(i));
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EXPECT_EQ(samplePointerCoords[offset].size, motionEvent->getSize(i));
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EXPECT_EQ(samplePointerCoords[offset].touchMajor, motionEvent->getTouchMajor(i));
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EXPECT_EQ(samplePointerCoords[offset].touchMinor, motionEvent->getTouchMinor(i));
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EXPECT_EQ(samplePointerCoords[offset].toolMajor, motionEvent->getToolMajor(i));
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EXPECT_EQ(samplePointerCoords[offset].toolMinor, motionEvent->getToolMinor(i));
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EXPECT_EQ(samplePointerCoords[offset].orientation, motionEvent->getOrientation(i));
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}
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status = mConsumer->sendFinishedSignal(false);
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ASSERT_EQ(OK, status)
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<< "consumer sendFinishedSignal should return OK";
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bool handled = true;
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status = mPublisher->receiveFinishedSignal(&handled);
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ASSERT_EQ(OK, status)
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<< "publisher receiveFinishedSignal should return OK";
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ASSERT_FALSE(handled)
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<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
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status = mPublisher->reset();
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ASSERT_EQ(OK, status)
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<< "publisher reset should return OK";
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}
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TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) {
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ASSERT_NO_FATAL_FAILURE(Initialize());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
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}
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TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_WhenNotReset_ReturnsError) {
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status_t status;
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ASSERT_NO_FATAL_FAILURE(Initialize());
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status = mPublisher->publishKeyEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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ASSERT_EQ(OK, status)
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<< "publisher publishKeyEvent should return OK first time";
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status = mPublisher->publishKeyEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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ASSERT_EQ(INVALID_OPERATION, status)
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<< "publisher publishKeyEvent should return INVALID_OPERATION because "
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"the publisher was not reset";
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}
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TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_EndToEnd) {
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ASSERT_NO_FATAL_FAILURE(Initialize());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
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}
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TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenNotReset_ReturnsError) {
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status_t status;
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ASSERT_NO_FATAL_FAILURE(Initialize());
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const size_t pointerCount = 1;
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int32_t pointerIds[pointerCount] = { 0 };
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PointerCoords pointerCoords[pointerCount] = { { 0, 0, 0, 0, 0, 0, 0, 0, 0 } };
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status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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pointerCount, pointerIds, pointerCoords);
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ASSERT_EQ(OK, status)
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<< "publisher publishMotionEvent should return OK";
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status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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pointerCount, pointerIds, pointerCoords);
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ASSERT_EQ(INVALID_OPERATION, status)
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<< "publisher publishMotionEvent should return INVALID_OPERATION because ";
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"the publisher was not reset";
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}
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TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) {
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status_t status;
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ASSERT_NO_FATAL_FAILURE(Initialize());
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const size_t pointerCount = 0;
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int32_t pointerIds[pointerCount];
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PointerCoords pointerCoords[pointerCount];
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status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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pointerCount, pointerIds, pointerCoords);
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ASSERT_EQ(BAD_VALUE, status)
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<< "publisher publishMotionEvent should return BAD_VALUE";
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}
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TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) {
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status_t status;
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ASSERT_NO_FATAL_FAILURE(Initialize());
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const size_t pointerCount = MAX_POINTERS + 1;
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int32_t pointerIds[pointerCount];
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PointerCoords pointerCoords[pointerCount];
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status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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pointerCount, pointerIds, pointerCoords);
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ASSERT_EQ(BAD_VALUE, status)
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<< "publisher publishMotionEvent should return BAD_VALUE";
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}
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TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) {
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ASSERT_NO_FATAL_FAILURE(Initialize());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
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}
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TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenCalledBeforeDispatchSignal_AppendsSamples) {
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status_t status;
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ASSERT_NO_FATAL_FAILURE(Initialize());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent(3, 0));
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}
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TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenCalledAfterDispatchSignalAndNotConsumed_AppendsSamples) {
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status_t status;
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ASSERT_NO_FATAL_FAILURE(Initialize());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent(0, 4));
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}
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TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenNoMotionEventPublished_ReturnsError) {
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status_t status;
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ASSERT_NO_FATAL_FAILURE(Initialize());
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PointerCoords pointerCoords[1];
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status = mPublisher->appendMotionSample(0, pointerCoords);
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ASSERT_EQ(INVALID_OPERATION, status)
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<< "publisher appendMotionSample should return INVALID_OPERATION";
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}
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TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenPublishedMotionEventIsNotAMove_ReturnsError) {
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status_t status;
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ASSERT_NO_FATAL_FAILURE(Initialize());
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const size_t pointerCount = MAX_POINTERS;
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int32_t pointerIds[pointerCount];
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PointerCoords pointerCoords[pointerCount];
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status = mPublisher->publishMotionEvent(0, 0, AMOTION_EVENT_ACTION_DOWN,
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0, 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords);
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ASSERT_EQ(OK, status);
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status = mPublisher->appendMotionSample(0, pointerCoords);
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ASSERT_EQ(INVALID_OPERATION, status)
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<< "publisher appendMotionSample should return INVALID_OPERATION";
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}
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TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenAlreadyConsumed_ReturnsError) {
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status_t status;
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ASSERT_NO_FATAL_FAILURE(Initialize());
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const size_t pointerCount = MAX_POINTERS;
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int32_t pointerIds[pointerCount];
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PointerCoords pointerCoords[pointerCount];
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status = mPublisher->publishMotionEvent(0, 0, AMOTION_EVENT_ACTION_MOVE,
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0, 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords);
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ASSERT_EQ(OK, status);
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status = mPublisher->sendDispatchSignal();
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ASSERT_EQ(OK, status);
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status = mConsumer->receiveDispatchSignal();
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ASSERT_EQ(OK, status);
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InputEvent* event;
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status = mConsumer->consume(& mEventFactory, & event);
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ASSERT_EQ(OK, status);
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status = mPublisher->appendMotionSample(0, pointerCoords);
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ASSERT_EQ(status_t(FAILED_TRANSACTION), status)
|
|
<< "publisher appendMotionSample should return FAILED_TRANSACTION";
|
|
}
|
|
|
|
TEST_F(InputPublisherAndConsumerTest, AppendMotionSample_WhenBufferFull_ReturnsError) {
|
|
status_t status;
|
|
ASSERT_NO_FATAL_FAILURE(Initialize());
|
|
|
|
const size_t pointerCount = MAX_POINTERS;
|
|
int32_t pointerIds[pointerCount];
|
|
PointerCoords pointerCoords[pointerCount];
|
|
|
|
status = mPublisher->publishMotionEvent(0, 0, AMOTION_EVENT_ACTION_MOVE,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, pointerCount, pointerIds, pointerCoords);
|
|
ASSERT_EQ(OK, status);
|
|
|
|
for (int count = 1;; count++) {
|
|
ASSERT_LT(count, 100000) << "should eventually reach OOM";
|
|
|
|
status = mPublisher->appendMotionSample(0, pointerCoords);
|
|
if (status != OK) {
|
|
ASSERT_GT(count, 12) << "should be able to add at least a dozen samples";
|
|
ASSERT_EQ(NO_MEMORY, status)
|
|
<< "publisher appendMotionSample should return NO_MEMORY when buffer is full";
|
|
break;
|
|
}
|
|
}
|
|
|
|
status = mPublisher->appendMotionSample(0, pointerCoords);
|
|
ASSERT_EQ(NO_MEMORY, status)
|
|
<< "publisher appendMotionSample should return NO_MEMORY persistently until reset";
|
|
}
|
|
|
|
} // namespace android
|