replicant-frameworks_native/include/gui
Jamie Gennis ce56137218 libgui: have ST::updateTexImage check the GL ctx
This change adds a check to SurfaceTexture::updateTexImage to verify
that the current GL context is the same as the one that was used for
previous updateTexImage calls.

Change-Id: If02d2f787bcfdb528046dc9ddf6665f8a90e1bf4
2012-03-19 18:33:05 -07:00
..
BitTube.h
BufferQueue.h libgui: add BQ consumer buffer free notifications 2012-03-19 15:09:09 -07:00
DisplayEventReceiver.h separate transactions from updates 2012-02-01 20:43:06 -08:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
IGraphicBufferAlloc.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISensorEventConnection.h
ISensorServer.h
ISurface.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceComposer.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceComposerClient.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceTexture.h
Sensor.h
SensorEventQueue.h
SensorManager.h
Surface.h fix libgui header location 2012-02-27 13:03:08 -08:00
SurfaceComposerClient.h fix libgui header location 2012-02-27 13:03:08 -08:00
SurfaceTexture.h libgui: have ST::updateTexImage check the GL ctx 2012-03-19 18:33:05 -07:00
SurfaceTextureClient.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00