replicant-frameworks_native/opengl/libs/EGL
Mathias Agopian a4b2c04182 fix a dead-lock in eglMakeCurrent
this was introduced in a recent change. eglMakeCurrent can
end up calling eglDestroyImageKHR via ANativewWindow::disconnect
when the consumer is in the same process.

we make sure we don't hold the lock while this is happening.

Change-Id: Id17fe4fd76eecf5f962cefb9aa32be41fc1b042d
2012-02-03 15:24:51 -08:00
..
egl_cache.cpp
egl_cache.h
egl_display.cpp fix a dead-lock in eglMakeCurrent 2012-02-03 15:24:51 -08:00
egl_display.h fix a dead-lock in eglMakeCurrent 2012-02-03 15:24:51 -08:00
egl_entries.in
egl_object.cpp
egl_object.h
egl_tls.cpp
egl_tls.h
egl.cpp
eglApi.cpp
egldefs.h
getProcAddress.cpp
Loader.cpp
Loader.h
trace.cpp