replicant-frameworks_native/opengl/libs/EGL/egl_cache.h
Jamie Gennis 98c6383580 EGL: implement loading and saving the cache
This change adds support for saving and loading the contents of the EGL
cache.  It also adds some simple tests for the EGL cache.

Change-Id: I18e5e789e0897a0783d29d1c1e64d26de2dd44c4
2011-11-08 15:54:36 -08:00

124 lines
4.8 KiB
C++

/*
** Copyright 2011, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_EGL_CACHE_H
#define ANDROID_EGL_CACHE_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <utils/BlobCache.h>
#include <utils/String8.h>
#include <utils/StrongPointer.h>
// ----------------------------------------------------------------------------
namespace android {
// ----------------------------------------------------------------------------
class egl_display_t;
class EGLAPI egl_cache_t {
public:
// get returns a pointer to the singleton egl_cache_t object. This
// singleton object will never be destroyed.
static egl_cache_t* get();
// initialize puts the egl_cache_t into an initialized state, such that it
// is able to insert and retrieve entries from the cache. This should be
// called when EGL is initialized. When not in the initialized state the
// getBlob and setBlob methods will return without performing any cache
// operations.
void initialize(egl_display_t* display);
// terminate puts the egl_cache_t back into the uninitialized state. When
// in this state the getBlob and setBlob methods will return without
// performing any cache operations.
void terminate();
// setBlob attempts to insert a new key/value blob pair into the cache.
// This will be called by the hardware vendor's EGL implementation via the
// EGL_ANDROID_blob_cache extension.
void setBlob(const void* key, EGLsizei keySize, const void* value,
EGLsizei valueSize);
// getBlob attempts to retrieve the value blob associated with a given key
// blob from cache. This will be called by the hardware vendor's EGL
// implementation via the EGL_ANDROID_blob_cache extension.
EGLsizei getBlob(const void* key, EGLsizei keySize, void* value,
EGLsizei valueSize);
// setCacheFilename sets the name of the file that should be used to store
// cache contents from one program invocation to another.
void setCacheFilename(const char* filename);
private:
// Creation and (the lack of) destruction is handled internally.
egl_cache_t();
~egl_cache_t();
// Copying is disallowed.
egl_cache_t(const egl_cache_t&); // not implemented
void operator=(const egl_cache_t&); // not implemented
// getBlobCacheLocked returns the BlobCache object being used to store the
// key/value blob pairs. If the BlobCache object has not yet been created,
// this will do so, loading the serialized cache contents from disk if
// possible.
sp<BlobCache> getBlobCacheLocked();
// saveBlobCache attempts to save the current contents of mBlobCache to
// disk.
void saveBlobCacheLocked();
// loadBlobCache attempts to load the saved cache contents from disk into
// mBlobCache.
void loadBlobCacheLocked();
// mInitialized indicates whether the egl_cache_t is in the initialized
// state. It is initialized to false at construction time, and gets set to
// true when initialize is called. It is set back to false when terminate
// is called. When in this state, the cache behaves as normal. When not,
// the getBlob and setBlob methods will return without performing any cache
// operations.
bool mInitialized;
// mBlobCache is the cache in which the key/value blob pairs are stored. It
// is initially NULL, and will be initialized by getBlobCacheLocked the
// first time it's needed.
sp<BlobCache> mBlobCache;
// mFilename is the name of the file for storing cache contents in between
// program invocations. It is initialized to an empty string at
// construction time, and can be set with the setCacheFilename method. An
// empty string indicates that the cache should not be saved to or restored
// from disk.
String8 mFilename;
// mMutex is the mutex used to prevent concurrent access to the member
// variables. It must be locked whenever the member variables are accessed.
mutable Mutex mMutex;
// sCache is the singleton egl_cache_t object.
static egl_cache_t sCache;
};
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------
#endif // ANDROID_EGL_CACHE_H