replicant-frameworks_native/opengl/libs/EGL
Romain Guy 4725e2ca80 Terminate EGL when an app goes in the background
This does not happen on high end gfx devices. This happens
only if only one EGL context is initialized in the current
process.

Change-Id: Ibd1737efdf84eef8a84108b05795440d1ae9964e
2011-11-10 16:44:49 -08:00
..
egl_cache.cpp EGL: implement loading and saving the cache 2011-11-08 15:54:36 -08:00
egl_cache.h EGL: implement loading and saving the cache 2011-11-08 15:54:36 -08:00
egl_display.cpp EGL: use an in-memory the blob cache 2011-11-07 10:48:42 -08:00
egl_display.h Terminate EGL when an app goes in the background 2011-11-10 16:44:49 -08:00
egl_entries.in
egl_object.cpp
egl_object.h
egl_tls.cpp don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
egl_tls.h don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
egl.cpp
eglApi.cpp EGL: Add stubs for EGL_ANDROID_blob_cache 2011-11-04 15:01:51 -07:00
egldefs.h
getProcAddress.cpp
Loader.cpp
Loader.h
trace.cpp