replicant-frameworks_native/include/utils
Jeff Brown 3f9ff2076c Add support for the PointerLocation overlay.
This change involves adding a new method to IWindowManager,
monitorInput() that returns an InputChannel to receive a copy of all
input that is dispatched to applications.  The caller must have
the READ_INPUT_STATE permission to make this request (similar to
other window manager methods such as getKeycodeState).

Change-Id: Icd14d810174a5b2928671ef16de73af88302aea0
2010-08-11 14:46:32 -07:00
..
ashmem.h
Asset.h
AssetDir.h
AssetManager.h
Atomic.h
BackupHelpers.h
BitSet.h
BufferedTextOutput.h
ByteOrder.h
CallStack.h
Debug.h
Endian.h
Errors.h
FileMap.h
Flattenable.h
KeyedVector.h
List.h
Log.h
misc.h
ObbFile.h
PollLoop.h
Pool.h
RefBase.h
ResourceTypes.h
SharedBuffer.h
Singleton.h
SortedVector.h
StopWatch.h
StreamingZipInflater.h
String8.h Add support for the PointerLocation overlay. 2010-08-11 14:46:32 -07:00
String16.h
StringArray.h
SystemClock.h
TextOutput.h
threads.h
Timers.h
TypeHelpers.h
Vector.h
VectorImpl.h
ZipFileCRO.h
ZipFileRO.h
ZipUtils.h