replicant-frameworks_native/libs/ui
Jeff Brown 3cf1c9b844 Fix individual pointer id up/down reporting.
Fix a minor threading bug in InputManager dump.

Change-Id: Ic2eecf7df5a8dc9f40561fcb03ebe58a2c073778
2010-07-16 15:11:24 -07:00
..
tests Add support for new input sources. 2010-07-15 18:32:33 -07:00
Android.mk Add initial gamepad support. 2010-07-13 17:04:57 -07:00
EGLUtils.cpp
EventHub.cpp Add support for new input sources. 2010-07-15 18:32:33 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp Introduce official public NativeWindow type. 2010-06-30 15:32:04 -07:00
GraphicBuffer.cpp fix live wallpapers on Droid 2010-06-30 15:43:47 -07:00
GraphicBufferAllocator.cpp when a zero dimension buffer is allocated, turn the allocation into 2010-04-15 15:23:25 -07:00
GraphicBufferMapper.cpp
Input.cpp Implement native key pre-dispatching to IMEs. 2010-07-15 22:05:33 -07:00
InputDevice.cpp Add support for new input sources. 2010-07-15 18:32:33 -07:00
InputDispatcher.cpp Add support for new input sources. 2010-07-15 18:32:33 -07:00
InputManager.cpp Native input event dispatching. 2010-06-28 19:10:54 -07:00
InputReader.cpp Fix individual pointer id up/down reporting. 2010-07-16 15:11:24 -07:00
InputTransport.cpp Add support for new input sources. 2010-07-15 18:32:33 -07:00
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp Remove the YV16 format for simplicity's sake. 2010-07-14 15:12:05 -07:00
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp