replicant-frameworks_native/libs/ui
Dan Stoza 993772a60a libgui: Add generation numbers to BufferQueue
This change allows producers to set a generation number on a
BufferQueue. This number will be embedded in any new GraphicBuffers
created in that BufferQueue, and attempts to attach buffers which have
a different generation number will fail.

It also plumbs the setGenerationNumber method through Surface, with the
additional effect that any buffers attached to the Surface after
setting a new generation number will automatically be updated with the
new number (as opposed to failing, as would happen on through IGBP).

Bug: 20923096
Change-Id: I32bf726b035f99c3e5834beaf76afb9f01adcbc2
(cherry picked from commit 812ed0644f)
2015-06-08 11:18:16 -07:00
..
tests
Android.mk
Fence.cpp
FramebufferNativeWindow.cpp
FrameStats.cpp
GraphicBuffer.cpp libgui: Add generation numbers to BufferQueue 2015-06-08 11:18:16 -07:00
GraphicBufferAllocator.cpp libui: Apply GRALLOC_USAGE_ALLOC_MASK during alloc 2015-06-01 11:21:56 -07:00
GraphicBufferMapper.cpp Merge "Close Fence FDs in error cases of Surface and GraphicBufferMapper" 2015-04-30 21:49:40 +00:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp
UiConfig.cpp