replicant-frameworks_native/libs/ui
Jeff Brown 38a7fabd96 Input device calibration and capabilities.
Finished the input device capability API.
Added a mechanism for calibrating touch devices to obtain more
accurate information about the touch contact area.
Improved pointer location to show new coordinates and capabilities.
Optimized pointer location display and formatting to avoid allocating large
numbers of temporary objects.  The GC churn was causing the application to
stutter very badly when more than a couple of fingers were down).
Added more diagnostics.

Change-Id: Ie25380278ed6f16c5b04cd9df848015850383498
2010-08-30 18:16:43 -07:00
..
tests
Android.mk Refactor input reader to support new device types more easily. 2010-07-28 14:16:15 -07:00
EGLUtils.cpp
EventHub.cpp Input device calibration and capabilities. 2010-08-30 18:16:43 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
Input.cpp Refactor input reader to support new device types more easily. 2010-07-28 14:16:15 -07:00
InputDispatcher.cpp Input device calibration and capabilities. 2010-08-30 18:16:43 -07:00
InputManager.cpp DO NOT MERGE: Fix input event injection ANRs on UI thread. 2010-07-29 12:54:27 -07:00
InputReader.cpp Input device calibration and capabilities. 2010-08-30 18:16:43 -07:00
InputTransport.cpp
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp remove unused pixel format 2010-08-19 13:11:42 -07:00
Rect.cpp
Region.cpp