644bb2a29e
(there are multiple bugs this should fix) we now use the EGL_NATIVE_VISUAL_ID of a config to set the ANativeWindow's format from eglCreateWindowSurface(), this guarantees that the surface's format will match whatever EGLConfig the user chose. this should fix all current and future config/surface format mismatch and allow users to easily select 32-bits surfaces. Change-Id: I3835d0eb70c75eeecded3c3509a0a8207554c98b |
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EGL | ||
ETC1 | ||
GLES2 | ||
GLES_CM | ||
tools | ||
Android.mk | ||
egl_impl.h | ||
entries.in | ||
hooks.h |