replicant-frameworks_native/libs/gui/SurfaceTextureClient.cpp
Jamie Gennis 749172269a Quiet the SurfaceFlingerClient dequeueBuffer error.
This is a temporary WAR for the case where dequeueBuffer is called when
all the buffers owned by a SurfaceTexture are not available - either
they're the current texture buffer or the next one.  Currently, an error
is returned in that case, and this change just prevents that error from
being logged.  In the future this will be fixed to not return an error
in that case.

Bug: 3356050
Change-Id: Ic6cc304881a63ce134cfd0bcb4265e3e3fa94b6a
2011-01-28 12:08:18 -08:00

301 lines
8.6 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "SurfaceTextureClient"
//#define LOG_NDEBUG 0
#include <gui/SurfaceTextureClient.h>
#include <utils/Log.h>
namespace android {
SurfaceTextureClient::SurfaceTextureClient(
const sp<ISurfaceTexture>& surfaceTexture):
mSurfaceTexture(surfaceTexture), mReqWidth(1), mReqHeight(1),
mReqFormat(DEFAULT_FORMAT), mReqUsage(0), mMutex() {
// Initialize the ANativeWindow function pointers.
ANativeWindow::setSwapInterval = setSwapInterval;
ANativeWindow::dequeueBuffer = dequeueBuffer;
ANativeWindow::cancelBuffer = cancelBuffer;
ANativeWindow::lockBuffer = lockBuffer;
ANativeWindow::queueBuffer = queueBuffer;
ANativeWindow::query = query;
ANativeWindow::perform = perform;
}
int SurfaceTextureClient::setSwapInterval(ANativeWindow* window, int interval) {
SurfaceTextureClient* c = getSelf(window);
return c->setSwapInterval(interval);
}
int SurfaceTextureClient::dequeueBuffer(ANativeWindow* window,
android_native_buffer_t** buffer) {
SurfaceTextureClient* c = getSelf(window);
return c->dequeueBuffer(buffer);
}
int SurfaceTextureClient::cancelBuffer(ANativeWindow* window,
android_native_buffer_t* buffer) {
SurfaceTextureClient* c = getSelf(window);
return c->cancelBuffer(buffer);
}
int SurfaceTextureClient::lockBuffer(ANativeWindow* window,
android_native_buffer_t* buffer) {
SurfaceTextureClient* c = getSelf(window);
return c->lockBuffer(buffer);
}
int SurfaceTextureClient::queueBuffer(ANativeWindow* window,
android_native_buffer_t* buffer) {
SurfaceTextureClient* c = getSelf(window);
return c->queueBuffer(buffer);
}
int SurfaceTextureClient::query(ANativeWindow* window, int what, int* value) {
SurfaceTextureClient* c = getSelf(window);
return c->query(what, value);
}
int SurfaceTextureClient::perform(ANativeWindow* window, int operation, ...) {
va_list args;
va_start(args, operation);
SurfaceTextureClient* c = getSelf(window);
return c->perform(operation, args);
}
int SurfaceTextureClient::setSwapInterval(int interval) {
return INVALID_OPERATION;
}
int SurfaceTextureClient::dequeueBuffer(android_native_buffer_t** buffer) {
LOGV("SurfaceTextureClient::dequeueBuffer");
Mutex::Autolock lock(mMutex);
int buf = -1;
status_t err = mSurfaceTexture->dequeueBuffer(&buf);
if (err < 0) {
LOGV("dequeueBuffer: ISurfaceTexture::dequeueBuffer failed: %d", err);
return err;
}
sp<GraphicBuffer>& gbuf(mSlots[buf]);
if (gbuf == 0 || gbuf->getWidth() != mReqWidth ||
gbuf->getHeight() != mReqHeight ||
uint32_t(gbuf->getPixelFormat()) != mReqFormat ||
(gbuf->getUsage() & mReqUsage) != mReqUsage) {
gbuf = mSurfaceTexture->requestBuffer(buf, mReqWidth, mReqHeight,
mReqFormat, mReqUsage);
if (gbuf == 0) {
LOGE("dequeueBuffer: ISurfaceTexture::requestBuffer failed");
return NO_MEMORY;
}
}
*buffer = gbuf.get();
return OK;
}
int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer) {
LOGV("SurfaceTextureClient::cancelBuffer");
Mutex::Autolock lock(mMutex);
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
if (mSlots[i]->handle == buffer->handle) {
mSurfaceTexture->cancelBuffer(i);
return OK;
}
}
return BAD_VALUE;
}
int SurfaceTextureClient::lockBuffer(android_native_buffer_t* buffer) {
LOGV("SurfaceTextureClient::lockBuffer");
Mutex::Autolock lock(mMutex);
return OK;
}
int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) {
LOGV("SurfaceTextureClient::queueBuffer");
Mutex::Autolock lock(mMutex);
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
if (mSlots[i]->handle == buffer->handle) {
return mSurfaceTexture->queueBuffer(i);
}
}
LOGE("queueBuffer: unknown buffer queued");
return BAD_VALUE;
}
int SurfaceTextureClient::query(int what, int* value) {
LOGV("SurfaceTextureClient::query");
Mutex::Autolock lock(mMutex);
// XXX: Implement this!
return INVALID_OPERATION;
}
int SurfaceTextureClient::perform(int operation, va_list args)
{
int res = NO_ERROR;
switch (operation) {
case NATIVE_WINDOW_CONNECT:
res = dispatchConnect(args);
break;
case NATIVE_WINDOW_DISCONNECT:
res = dispatchDisconnect(args);
break;
case NATIVE_WINDOW_SET_USAGE:
res = dispatchSetUsage(args);
break;
case NATIVE_WINDOW_SET_CROP:
res = dispatchSetCrop(args);
break;
case NATIVE_WINDOW_SET_BUFFER_COUNT:
res = dispatchSetBufferCount(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
res = dispatchSetBuffersGeometry(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
res = dispatchSetBuffersTransform(args);
break;
default:
res = NAME_NOT_FOUND;
break;
}
return res;
}
int SurfaceTextureClient::dispatchConnect(va_list args) {
int api = va_arg(args, int);
return connect(api);
}
int SurfaceTextureClient::dispatchDisconnect(va_list args) {
int api = va_arg(args, int);
return disconnect(api);
}
int SurfaceTextureClient::dispatchSetUsage(va_list args) {
int usage = va_arg(args, int);
return setUsage(usage);
}
int SurfaceTextureClient::dispatchSetCrop(va_list args) {
android_native_rect_t const* rect = va_arg(args, android_native_rect_t*);
return setCrop(reinterpret_cast<Rect const*>(rect));
}
int SurfaceTextureClient::dispatchSetBufferCount(va_list args) {
size_t bufferCount = va_arg(args, size_t);
return setBufferCount(bufferCount);
}
int SurfaceTextureClient::dispatchSetBuffersGeometry(va_list args) {
int w = va_arg(args, int);
int h = va_arg(args, int);
int f = va_arg(args, int);
return setBuffersGeometry(w, h, f);
}
int SurfaceTextureClient::dispatchSetBuffersTransform(va_list args) {
int transform = va_arg(args, int);
return setBuffersTransform(transform);
}
int SurfaceTextureClient::connect(int api) {
LOGV("SurfaceTextureClient::connect");
// XXX: Implement this!
return INVALID_OPERATION;
}
int SurfaceTextureClient::disconnect(int api) {
LOGV("SurfaceTextureClient::disconnect");
// XXX: Implement this!
return INVALID_OPERATION;
}
int SurfaceTextureClient::setUsage(uint32_t reqUsage)
{
LOGV("SurfaceTextureClient::setUsage");
Mutex::Autolock lock(mMutex);
mReqUsage = reqUsage;
return OK;
}
int SurfaceTextureClient::setCrop(Rect const* rect)
{
LOGV("SurfaceTextureClient::setCrop");
Mutex::Autolock lock(mMutex);
// empty/invalid rects are not allowed
if (rect->isEmpty())
return BAD_VALUE;
status_t err = mSurfaceTexture->setCrop(*rect);
LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s",
strerror(-err));
return err;
}
int SurfaceTextureClient::setBufferCount(int bufferCount)
{
LOGV("SurfaceTextureClient::setBufferCount");
Mutex::Autolock lock(mMutex);
status_t err = mSurfaceTexture->setBufferCount(bufferCount);
LOGE_IF(err, "ISurfaceTexture::setBufferCount(%d) returned %s",
bufferCount, strerror(-err));
if (err == NO_ERROR) {
freeAllBuffers();
}
return err;
}
int SurfaceTextureClient::setBuffersGeometry(int w, int h, int format)
{
LOGV("SurfaceTextureClient::setBuffersGeometry");
Mutex::Autolock lock(mMutex);
if (w<0 || h<0 || format<0)
return BAD_VALUE;
if ((w && !h) || (!w && h))
return BAD_VALUE;
mReqWidth = w;
mReqHeight = h;
mReqFormat = format;
return NO_ERROR;
}
int SurfaceTextureClient::setBuffersTransform(int transform)
{
LOGV("SurfaceTextureClient::setBuffersTransform");
Mutex::Autolock lock(mMutex);
status_t err = mSurfaceTexture->setTransform(transform);
return err;
}
void SurfaceTextureClient::freeAllBuffers() {
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
mSlots[i] = 0;
}
}
}; // namespace android