..
ashmem.h
Asset.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
AssetDir.h
AssetManager.h
More native work.
2010-08-11 00:29:59 -07:00
Atomic.h
BackupHelpers.h
Only report "unknown metadata" once per restore helper
2009-06-24 13:57:29 -07:00
BitSet.h
Add suuport for splitting touch events across windows.
2010-09-26 22:20:12 -07:00
BufferedTextOutput.h
ByteOrder.h
Implement the C++ class to write the backed up file data.
2009-05-15 10:37:10 -04:00
CallStack.h
dump callstack on Surface use error
2010-12-10 15:37:48 -08:00
Compat.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
Debug.h
Support for marshalling pointers / intptr_t in Parcel.
2009-08-17 15:31:25 -07:00
Endian.h
Errors.h
fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
2009-09-07 16:32:45 -07:00
FileMap.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
Flattenable.h
remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
2010-02-21 23:27:25 -08:00
Functor.h
Modify the GL renderer's functor to pass the clip to WebView
2011-03-16 15:31:33 -07:00
KeyedVector.h
List.h
Fix sim build.
2009-07-07 10:01:12 -07:00
Log.h
Looper.h
Fade out the mouse pointer after inactivity or other events.
2011-03-02 15:37:57 -08:00
misc.h
get rid of utils.h
2009-05-31 19:13:00 -07:00
ObbFile.h
OBB: use PBKDF2 for key generation.
2010-10-13 18:25:33 -07:00
Pool.h
Native input dispatch rewrite work in progress.
2010-06-13 17:42:16 -07:00
PropertyMap.h
Add initial support for cursor-based pointing devices.
2010-12-29 13:19:53 -08:00
RefBase.h
Fix a wp<> bug where the owner ID would be wrong
2011-02-24 18:12:34 -08:00
ResourceTypes.h
DO NOT MERGE. Integrate add new screen width/height in "dp" configs.
2011-05-12 18:39:51 -07:00
SharedBuffer.h
Singleton.h
Purge Skia objects from GL caches as needed.
2010-09-08 18:04:33 -07:00
SortedVector.h
improve Vector<> with types that can be trivially moved and remove some unused code.
2009-06-22 02:31:07 -07:00
StopWatch.h
Native input dispatch rewrite work in progress.
2010-06-13 17:42:16 -07:00
StreamingZipInflater.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
String8.h
Bug 4016329 do full string comparisons
2011-03-14 17:59:51 -07:00
String16.h
Split UTF functions from String8/16
2010-11-12 15:53:40 -08:00
StringArray.h
rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file.
2009-06-05 01:26:23 -07:00
StrongPointer.h
Fix sp<> conversion operator / constructor
2011-02-25 16:20:52 -08:00
SystemClock.h
TextOutput.h
some work to try to reduce the code size of some native libraries
2009-05-26 16:12:20 -07:00
threads.h
Bug 3362814 Fix SMP race in access to mRequestExit
2011-02-23 17:49:59 -08:00
Timers.h
get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there.
2009-05-31 23:45:01 -07:00
Tokenizer.h
Improve support for external keyboards.
2010-12-02 16:01:32 -08:00
TypeHelpers.h
Fix some issues with RefBase debugging.
2011-02-23 22:21:41 -08:00
Unicode.h
Split UTF functions from String8/16
2010-11-12 15:53:40 -08:00
Vector.h
fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
2011-03-17 00:04:42 -07:00
VectorImpl.h
Even more native input dispatch work in progress.
2010-06-17 13:27:16 -07:00
ZipFileCRO.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
ZipFileRO.h
Change assets to use 64-bit API
2010-12-08 11:21:30 -08:00
ZipUtils.h