replicant-frameworks_native/services/surfaceflinger/Android.mk
Mathias Agopian 49457ac092 Encapsulate textures into their own Texture class
the main reason for doing this is so that we can have
access to informations about a texture (like its dimension)
close to where we generate and use shaders in ES 2.0.
Previously, there wasn't any way to get to a texture's size
from a RenderEngine implementation.

Bug: 8679321

Change-Id: I388b338a70d07e3e8177dde248710ea1e4c82dff
2013-08-16 16:29:02 -07:00

108 lines
2.4 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
Client.cpp \
DisplayDevice.cpp \
EventThread.cpp \
FrameTracker.cpp \
Layer.cpp \
LayerDim.cpp \
MessageQueue.cpp \
SurfaceFlinger.cpp \
SurfaceFlingerConsumer.cpp \
SurfaceTextureLayer.cpp \
Transform.cpp \
DisplayHardware/FramebufferSurface.cpp \
DisplayHardware/HWComposer.cpp \
DisplayHardware/PowerHAL.cpp \
DisplayHardware/VirtualDisplaySurface.cpp \
EventLog/EventLogTags.logtags \
EventLog/EventLog.cpp \
RenderEngine/Description.cpp \
RenderEngine/Mesh.cpp \
RenderEngine/Program.cpp \
RenderEngine/ProgramCache.cpp \
RenderEngine/GLExtensions.cpp \
RenderEngine/RenderEngine.cpp \
RenderEngine/Texture.cpp \
RenderEngine/GLES10RenderEngine.cpp \
RenderEngine/GLES11RenderEngine.cpp \
RenderEngine/GLES20RenderEngine.cpp
LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
ifeq ($(TARGET_BOARD_PLATFORM),omap3)
LOCAL_CFLAGS += -DNO_RGBX_8888
endif
ifeq ($(TARGET_BOARD_PLATFORM),omap4)
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
endif
ifeq ($(TARGET_BOARD_PLATFORM),s5pc110)
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
endif
ifeq ($(TARGET_DISABLE_TRIPLE_BUFFERING),true)
LOCAL_CFLAGS += -DTARGET_DISABLE_TRIPLE_BUFFERING
endif
ifneq ($(NUM_FRAMEBUFFER_SURFACE_BUFFERS),)
LOCAL_CFLAGS += -DNUM_FRAMEBUFFER_SURFACE_BUFFERS=$(NUM_FRAMEBUFFER_SURFACE_BUFFERS)
endif
LOCAL_CFLAGS += -fvisibility=hidden
LOCAL_SHARED_LIBRARIES := \
libcutils \
liblog \
libdl \
libhardware \
libutils \
libEGL \
libGLESv1_CM \
libGLESv2 \
libbinder \
libui \
libgui
LOCAL_MODULE:= libsurfaceflinger
include $(BUILD_SHARED_LIBRARY)
###############################################################
# build surfaceflinger's executable
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
main_surfaceflinger.cpp
LOCAL_SHARED_LIBRARIES := \
libsurfaceflinger \
libbinder \
libutils
LOCAL_MODULE:= surfaceflinger
include $(BUILD_EXECUTABLE)
###############################################################
# uses jni which may not be available in PDK
ifneq ($(wildcard libnativehelper/include),)
include $(CLEAR_VARS)
LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
LOCAL_SRC_FILES:= \
DdmConnection.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
liblog \
libdl
LOCAL_MODULE:= libsurfaceflinger_ddmconnection
include $(BUILD_SHARED_LIBRARY)
endif # libnativehelper