49457ac092
the main reason for doing this is so that we can have access to informations about a texture (like its dimension) close to where we generate and use shaders in ES 2.0. Previously, there wasn't any way to get to a texture's size from a RenderEngine implementation. Bug: 8679321 Change-Id: I388b338a70d07e3e8177dde248710ea1e4c82dff
108 lines
2.4 KiB
Makefile
108 lines
2.4 KiB
Makefile
LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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Client.cpp \
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DisplayDevice.cpp \
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EventThread.cpp \
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FrameTracker.cpp \
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Layer.cpp \
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LayerDim.cpp \
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MessageQueue.cpp \
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SurfaceFlinger.cpp \
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SurfaceFlingerConsumer.cpp \
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SurfaceTextureLayer.cpp \
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Transform.cpp \
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DisplayHardware/FramebufferSurface.cpp \
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DisplayHardware/HWComposer.cpp \
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DisplayHardware/PowerHAL.cpp \
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DisplayHardware/VirtualDisplaySurface.cpp \
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EventLog/EventLogTags.logtags \
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EventLog/EventLog.cpp \
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RenderEngine/Description.cpp \
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RenderEngine/Mesh.cpp \
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RenderEngine/Program.cpp \
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RenderEngine/ProgramCache.cpp \
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RenderEngine/GLExtensions.cpp \
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RenderEngine/RenderEngine.cpp \
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RenderEngine/Texture.cpp \
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RenderEngine/GLES10RenderEngine.cpp \
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RenderEngine/GLES11RenderEngine.cpp \
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RenderEngine/GLES20RenderEngine.cpp
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LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
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LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
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ifeq ($(TARGET_BOARD_PLATFORM),omap3)
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LOCAL_CFLAGS += -DNO_RGBX_8888
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endif
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ifeq ($(TARGET_BOARD_PLATFORM),omap4)
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LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
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endif
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ifeq ($(TARGET_BOARD_PLATFORM),s5pc110)
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LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
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endif
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ifeq ($(TARGET_DISABLE_TRIPLE_BUFFERING),true)
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LOCAL_CFLAGS += -DTARGET_DISABLE_TRIPLE_BUFFERING
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endif
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ifneq ($(NUM_FRAMEBUFFER_SURFACE_BUFFERS),)
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LOCAL_CFLAGS += -DNUM_FRAMEBUFFER_SURFACE_BUFFERS=$(NUM_FRAMEBUFFER_SURFACE_BUFFERS)
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endif
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LOCAL_CFLAGS += -fvisibility=hidden
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LOCAL_SHARED_LIBRARIES := \
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libcutils \
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liblog \
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libdl \
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libhardware \
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libutils \
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libEGL \
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libGLESv1_CM \
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libGLESv2 \
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libbinder \
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libui \
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libgui
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LOCAL_MODULE:= libsurfaceflinger
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include $(BUILD_SHARED_LIBRARY)
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###############################################################
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# build surfaceflinger's executable
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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main_surfaceflinger.cpp
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LOCAL_SHARED_LIBRARIES := \
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libsurfaceflinger \
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libbinder \
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libutils
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LOCAL_MODULE:= surfaceflinger
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include $(BUILD_EXECUTABLE)
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###############################################################
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# uses jni which may not be available in PDK
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ifneq ($(wildcard libnativehelper/include),)
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include $(CLEAR_VARS)
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LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
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LOCAL_SRC_FILES:= \
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DdmConnection.cpp
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LOCAL_SHARED_LIBRARIES := \
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libcutils \
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liblog \
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libdl
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LOCAL_MODULE:= libsurfaceflinger_ddmconnection
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include $(BUILD_SHARED_LIBRARY)
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endif # libnativehelper
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