replicant-frameworks_native/include/surfaceflinger/ISurface.h
Mathias Agopian a5529c8778 remove support for PUSH_BUFFER surfaces and overlays
the same functionality is now supported through
the h/w composer HAL, and YUV support in the GPU.

Change-Id: I8146605449954b8e8fd7f78810b7d873c2d8f5bf
2010-12-08 16:13:59 -08:00

84 lines
2.2 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SF_ISURFACE_H
#define ANDROID_SF_ISURFACE_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/RefBase.h>
#include <binder/IInterface.h>
#include <ui/PixelFormat.h>
#include <hardware/hardware.h>
#include <hardware/gralloc.h>
namespace android {
typedef int32_t SurfaceID;
class GraphicBuffer;
class ISurface : public IInterface
{
protected:
enum {
RESERVED0 = IBinder::FIRST_CALL_TRANSACTION,
RESERVED1,
RESERVED2,
REQUEST_BUFFER,
SET_BUFFER_COUNT,
};
public:
DECLARE_META_INTERFACE(Surface);
/*
* requests a new buffer for the given index. If w, h, or format are
* null the buffer is created with the parameters assigned to the
* surface it is bound to. Otherwise the buffer's parameters are
* set to those specified.
*/
virtual sp<GraphicBuffer> requestBuffer(int bufferIdx,
uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
/*
* sets the number of buffers dequeuable for this surface.
*/
virtual status_t setBufferCount(int bufferCount) = 0;
};
// ----------------------------------------------------------------------------
class BnSurface : public BnInterface<ISurface>
{
public:
virtual status_t onTransact( uint32_t code,
const Parcel& data,
Parcel* reply,
uint32_t flags = 0);
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_SF_ISURFACE_H