a5529c8778
the same functionality is now supported through the h/w composer HAL, and YUV support in the GPU. Change-Id: I8146605449954b8e8fd7f78810b7d873c2d8f5bf
84 lines
2.2 KiB
C++
84 lines
2.2 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_SF_ISURFACE_H
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#define ANDROID_SF_ISURFACE_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/Errors.h>
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#include <utils/RefBase.h>
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#include <binder/IInterface.h>
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#include <ui/PixelFormat.h>
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#include <hardware/hardware.h>
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#include <hardware/gralloc.h>
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namespace android {
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typedef int32_t SurfaceID;
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class GraphicBuffer;
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class ISurface : public IInterface
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{
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protected:
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enum {
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RESERVED0 = IBinder::FIRST_CALL_TRANSACTION,
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RESERVED1,
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RESERVED2,
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REQUEST_BUFFER,
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SET_BUFFER_COUNT,
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};
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public:
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DECLARE_META_INTERFACE(Surface);
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/*
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* requests a new buffer for the given index. If w, h, or format are
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* null the buffer is created with the parameters assigned to the
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* surface it is bound to. Otherwise the buffer's parameters are
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* set to those specified.
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*/
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virtual sp<GraphicBuffer> requestBuffer(int bufferIdx,
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uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
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/*
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* sets the number of buffers dequeuable for this surface.
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*/
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virtual status_t setBufferCount(int bufferCount) = 0;
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};
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// ----------------------------------------------------------------------------
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class BnSurface : public BnInterface<ISurface>
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{
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public:
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virtual status_t onTransact( uint32_t code,
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const Parcel& data,
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Parcel* reply,
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uint32_t flags = 0);
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};
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// ----------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_SF_ISURFACE_H
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