Mathias Agopian
a5529c8778
remove support for PUSH_BUFFER surfaces and overlays
...
the same functionality is now supported through
the h/w composer HAL, and YUV support in the GPU.
Change-Id: I8146605449954b8e8fd7f78810b7d873c2d8f5bf
2010-12-08 16:13:59 -08:00
Mathias Agopian
7e27f05739
more clean-up in preparation of bigger changes
...
the most important change here is the renaming of
ISurfaceFlingerClient to ISurfaceComposerClient
Change-Id: I94e18b0417f50e06f21377446639c61f65f959b3
2010-05-28 17:19:16 -07:00
Mathias Agopian
a138f89c5e
added the notion of fixed-size buffers
...
the new native_window_set_buffers_geometry allows
to specify a size and format for all buffers to be
dequeued. the buffer will be scalled to the window's
size.
Change-Id: I2c378b85c88d29cdd827a5f319d5c704d79ba381
2010-05-24 18:26:01 -07:00
Mathias Agopian
b5b7f260da
SharedBufferStack now can grow up to 16 buffers.
...
there is a new resize() api, which currently only allows growing.
Change-Id: Ia37b81b73be466d2491ffed7f3a23cd8e113c6fe
2010-05-12 17:28:20 -07:00
Mathias Agopian
9cce325fae
split libsurfaceflinger_client and libcamera_client out of libui
2010-02-11 13:16:22 -08:00