replicant-frameworks_native/services/surfaceflinger/RenderEngine
Wolfgang Wiedmeyer b2381c3e4b
surfaceflinger: set a fitting EGL config for Mesa
Otherwise, the view is distorted and has the wrong colors.

Signed-off-by: Wolfgang Wiedmeyer <wolfgit@wiedmeyer.de>
2016-08-25 22:36:47 +02:00
..
Description.cpp SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
Description.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
GLES10RenderEngine.cpp
GLES10RenderEngine.h
GLES11RenderEngine.cpp Fix for landscape thumbnail images on GLES11RenderEngine 2015-10-17 13:59:32 -07:00
GLES11RenderEngine.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
GLES20RenderEngine.cpp SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
GLES20RenderEngine.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
GLExtensions.cpp
GLExtensions.h
Mesh.cpp SurfaceFlinger: Fix integer overflow in Mesh ctor 2015-04-30 14:57:41 -07:00
Mesh.h color blindness enhancement 2013-09-04 22:11:15 -07:00
Program.cpp SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
Program.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
ProgramCache.cpp SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
ProgramCache.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
RenderEngine.cpp surfaceflinger: set a fitting EGL config for Mesa 2016-08-25 22:36:47 +02:00
RenderEngine.h SurfaceFlinger: Native changes to add blur effect 2015-11-08 01:07:13 -08:00
Texture.cpp switch to use mat4 2013-08-26 20:42:07 -07:00
Texture.h switch to use mat4 2013-08-26 20:42:07 -07:00