surfaceflinger: set a fitting EGL config for Mesa

Otherwise, the view is distorted and has the wrong colors.

Signed-off-by: Wolfgang Wiedmeyer <wolfgit@wiedmeyer.de>
This commit is contained in:
Wolfgang Wiedmeyer 2016-08-25 22:36:47 +02:00
parent f05fa984af
commit b2381c3e4b
No known key found for this signature in database
GPG Key ID: 5816A24C10757FC4
1 changed files with 5 additions and 5 deletions

View File

@ -378,11 +378,11 @@ static status_t selectEGLConfig(EGLDisplay display, EGLint format,
attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE;
attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT|EGL_PBUFFER_BIT;
attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE;
attribs[EGL_RED_SIZE] = 8;
attribs[EGL_GREEN_SIZE] = 8;
attribs[EGL_BLUE_SIZE] = 8;
wantedAttribute = EGL_NONE;
wantedAttributeValue = EGL_NONE;
attribs[EGL_RED_SIZE] = 5;
attribs[EGL_GREEN_SIZE] = 6;
attribs[EGL_BLUE_SIZE] = 5;
wantedAttribute = EGL_NATIVE_VISUAL_ID;
wantedAttributeValue = format;
} else {
// if no renderable type specified, fallback to a simplified query
wantedAttribute = EGL_NATIVE_VISUAL_ID;