replicant-frameworks_native/include/ui
2010-02-17 20:26:47 -08:00
..
egl really be more friendly with C 2009-08-17 12:33:20 -07:00
android_native_buffer.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.h EventHub: pass the name of each input device up to Java 2009-08-06 14:52:13 -07:00
FramebufferNativeWindow.h Android side of the fix for [2121211] Sholes has stutter during animations 2009-09-17 16:18:16 -07:00
GraphicBuffer.h fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video 2009-11-02 17:48:33 -08:00
GraphicBufferAllocator.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
GraphicBufferMapper.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
IOverlay.h move libbinder's header files under includes/binder 2009-05-20 12:55:03 -07:00
KeyCharacterMap.h
KeycodeLabels.h AI 145994: Integrate #145778 from Donut. 2009-04-13 16:11:55 -07:00
Overlay.h Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
PixelFormat.h fix a bug I introduced recently where YUV formats would crash the system 2010-02-16 20:43:39 -08:00
Point.h minor clean-up to Rect and Point. 2009-05-26 17:47:39 -07:00
Rect.h oops forgot these changes in the previous merge. fixes build 2009-05-27 15:02:35 -07:00
Region.h Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00