replicant-frameworks_native/services/surfaceflinger/DisplayHardware
Mathias Agopian 3094df359d First prototype atttempting to support an external display
both API and implementation will change, this is just a prototype
intended to show feasability.

SurfaceFlinger is passed an ISurfaceTexture through a new
callback, it is in turn used to create an EGLSurface which
surfaceflinger will draw into in addition to the main screen.

Change-Id: Id0bbb0b854bb7bae44d57246a90b65d4567f9a21
2012-06-28 15:51:08 -07:00
..
DisplayHardware.cpp First prototype atttempting to support an external display 2012-06-28 15:51:08 -07:00
DisplayHardware.h First prototype atttempting to support an external display 2012-06-28 15:51:08 -07:00
DisplayHardwareBase.cpp surfaceflinger: replace early suspend with binder call from PowerManager 2012-06-07 16:28:30 -07:00
DisplayHardwareBase.h rework screen on/off code 2012-04-10 22:18:43 -07:00
FramebufferSurface.cpp Transfer HWC release fences to BufferQueue 2012-06-21 22:21:12 -07:00
FramebufferSurface.h Implement SurfaceFlinger's ANW on top of BufferQueue 2012-06-13 18:07:47 -07:00
HWComposer.cpp Transfer HWC release fences to BufferQueue 2012-06-21 22:21:12 -07:00
HWComposer.h Transfer HWC release fences to BufferQueue 2012-06-21 22:21:12 -07:00
PowerHAL.cpp don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00
PowerHAL.h don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00