replicant-frameworks_native/opengl/libs/GLES2_dbg/src
David Li 85f33a7168 GLES2Debugger: Make command exchange async to improve performance.
In message loop, use select to check for available commands from client,
 rather than always expecting commands in eglSwapBuffers.

Change-Id: Ifc34dd77c2528c8b9c71f594e3eda4f93400cd2b
Signed-off-by: David Li <davidxli@google.com>
2011-03-11 11:09:09 -08:00
..
api.cpp GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00
api.h GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00
caller.h
dbgcontext.cpp GLES2Debugger: Make command exchange async to improve performance. 2011-03-11 11:09:09 -08:00
debugger_message.pb.cpp GLES2Debugger: Make command exchange async to improve performance. 2011-03-11 11:09:09 -08:00
debugger_message.pb.h GLES2Debugger: Make command exchange async to improve performance. 2011-03-11 11:09:09 -08:00
egl.cpp GLES2Debugger: Make command exchange async to improve performance. 2011-03-11 11:09:09 -08:00
header.h GLES2Debugger: Make command exchange async to improve performance. 2011-03-11 11:09:09 -08:00
server.cpp GLES2Debugger: Make command exchange async to improve performance. 2011-03-11 11:09:09 -08:00
texture.cpp
vertex.cpp GLES2Debugger: Make command exchange async to improve performance. 2011-03-11 11:09:09 -08:00