replicant-frameworks_native/opengl/libs/EGL
Elliott Hughes 288870ebc3 Simplify OpenGL TLS access on ARM.
bionic now assumes the TLS register is available, so OpenGL can too.

Change-Id: If2b56a4c08de9f887759b78f70022026a181dc47
2013-02-13 17:30:54 -08:00
..
egl_cache.cpp EGL: make max cache key size BoardConfig-able 2012-09-12 11:59:24 -07:00
egl_cache.h
egl_display.cpp EGL: add the EGL_ANDROID_framebuffer_target enum 2012-09-24 13:45:33 -07:00
egl_display.h Disable EGL hibernation due to jank 2012-05-04 15:21:35 -07:00
egl_entries.in EGL: Add the EGL_ANDROID_wait_sync extension 2012-09-09 17:52:18 -07:00
egl_object.cpp Hibernate the EGL implementation when idle 2012-04-09 21:36:17 -07:00
egl_object.h Hibernate the EGL implementation when idle 2012-04-09 21:36:17 -07:00
egl_tls.cpp
egl_tls.h
egl.cpp gltrace: Make sure device is debuggable. 2012-11-20 15:55:35 -08:00
eglApi.cpp Gfx-3d: fix GetProcAddress in egl extention 2013-01-22 15:14:34 +08:00
egldefs.h EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
getProcAddress.cpp Simplify OpenGL TLS access on ARM. 2013-02-13 17:30:54 -08:00
Loader.cpp reduce PB size from 2MB to 512KB 2012-06-05 21:44:43 -07:00
Loader.h remove multiplexing of multiple EGL implementation 2012-02-13 18:11:42 -08:00
trace.cpp Add runtime debugging capabilities to OpenGL 2012-10-18 16:16:10 -07:00