replicant-frameworks_native/opengl/libs
Jamie Gennis 28ef8d7911 EGL: add GPU frame completion tracing
This change adds a debug option to EGL to use an EGLSyncKHR each frame to
determine when the GPU finishes rendering the frame.

Change-Id: I09ce071db904b44f07ca814c586c291c8b59385a
2012-04-06 09:23:13 -07:00
..
EGL EGL: add GPU frame completion tracing 2012-04-06 09:23:13 -07:00
ETC1
GLES2 Don't wrap EGLImageKHR and EGLSyncKHR anymore 2012-02-14 17:14:36 -08:00
GLES_CM Don't wrap EGLImageKHR and EGLSyncKHR anymore 2012-02-14 17:14:36 -08:00
GLES_trace gltrace: Only accept connections from the shell. 2012-03-15 16:41:35 -07:00
tools Don't wrap EGLImageKHR and EGLSyncKHR anymore 2012-02-14 17:14:36 -08:00
Android.mk
debug.in
egl_impl.h Don't wrap EGLImageKHR and EGLSyncKHR anymore 2012-02-14 17:14:36 -08:00
entries.in update GLES headers and add support for corresponding new extensions. 2012-01-28 20:41:35 -08:00
enums.in update GLES headers and add support for corresponding new extensions. 2012-01-28 20:41:35 -08:00
glestrace.h gltrace: transport buffering and context management 2012-01-04 11:38:37 -08:00
hooks.h update GLES headers and add support for corresponding new extensions. 2012-01-28 20:41:35 -08:00
trace.in update GLES headers and add support for corresponding new extensions. 2012-01-28 20:41:35 -08:00