replicant-frameworks_native/include/ui
Jeff Brown 4125036157 Mouse pointer integration.
Added support for loading the pointer icon from a resource.

Moved the system server related bits of the input manager out
of libui and into libinput since they do not need to be linked into
applications.

Change-Id: Iec11e0725b3add2b905c51f8ea2c3b4b0d1a2d67
2011-01-04 17:31:24 -08:00
..
egl
android_native_buffer.h
DisplayInfo.h Mouse pointer integration. 2011-01-04 17:31:24 -08:00
EGLNativeSurface.h
EGLUtils.h
FramebufferNativeWindow.h surfaceflinger: add support for gralloc dump hooks 2010-12-08 15:40:11 -08:00
GraphicBuffer.h am 48f42f8c: am 4153bf3a: Merge "[3171580] don\'t automatically log GraphicBuffer allocation failures" into gingerbread 2010-12-07 17:24:03 -08:00
GraphicBufferAllocator.h [3171580] don't automatically log GraphicBuffer allocation failures 2010-12-03 17:33:09 -08:00
GraphicBufferMapper.h
GraphicLog.h
Input.h Improve support for external keyboards. 2010-12-02 16:01:32 -08:00
InputTransport.h Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
Keyboard.h Improve support for external keyboards. 2010-12-02 16:01:32 -08:00
KeyCharacterMap.h Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
KeycodeLabels.h Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
KeyLayoutMap.h
PixelFormat.h
Point.h
PowerManager.h
Rect.h
Region.h
VirtualKeyMap.h Improve support for external keyboards. 2010-12-02 16:01:32 -08:00