replicant-frameworks_native/libs/ui
Mathias Agopian 0450452e8c Make sure Region handles invalid rectangles
the boolean operation code assumes rects are valid and
could go into an infinite loop if not. make sure we
abort before that happens.

Bug: 5331198, 5334829
Change-Id: Iee4e3b838ecf504ef21f7447fd2e34a56e7dc3f8
2011-09-19 16:50:17 -07:00
..
tests Refactor input reader to add stylus support. 2011-07-31 15:38:09 -07:00
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
EGLUtils.cpp revert last change to EGLUtils::selectConfigForPixelFormat 2011-08-15 15:25:39 -07:00
FramebufferNativeWindow.cpp connect/disconnect is now called from our EGL wrapper 2011-08-01 14:06:20 -07:00
GraphicBuffer.cpp frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
GraphicBufferAllocator.cpp improve GraphicAllocator dump method 2011-07-29 16:35:41 -07:00
GraphicBufferMapper.cpp
GraphicLog.cpp
Input.cpp Can't stop the fling! 2011-09-16 21:43:58 -07:00
InputTransport.cpp Provide more descriptive name for InputChannel ashmem. 2011-07-13 22:27:37 -07:00
Keyboard.cpp Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.cpp Make getFallbackAction return false when there is none. 2011-01-14 17:54:38 -08:00
KeyLayoutMap.cpp Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp Make sure Region handles invalid rectangles 2011-09-19 16:50:17 -07:00
VirtualKeyMap.cpp