869347fc62
The code now takes into account the time when the event was generated. So with a 60Hz throttling rate, it ensures that a motion event will not be delayed due to throttling by any more than 1/60th of second past the time it was generated. Change-Id: Iaea1d4f76e79036b4a18873485230731c3cd63c3 |
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.. | ||
tests | ||
Android.mk | ||
EGLUtils.cpp | ||
EventHub.cpp | ||
EventRecurrence.cpp | ||
FramebufferNativeWindow.cpp | ||
GraphicBuffer.cpp | ||
GraphicBufferAllocator.cpp | ||
GraphicBufferMapper.cpp | ||
Input.cpp | ||
InputDispatcher.cpp | ||
InputManager.cpp | ||
InputReader.cpp | ||
InputTransport.cpp | ||
IOverlay.cpp | ||
KeyCharacterMap.cpp | ||
KeyLayoutMap.cpp | ||
KeyLayoutMap.h | ||
MODULE_LICENSE_APACHE2 | ||
NOTICE | ||
Overlay.cpp | ||
PixelFormat.cpp | ||
Rect.cpp | ||
Region.cpp |