replicant-frameworks_native/include/gui
Jamie Gennis 1f8e09f40d SurfaceTexture: enable RGB external textures
This change removes support for conditionally using the GL_TEXTURE_2D
target for SurfaceTexture textures with RGB buffers.  It also enables
and fixes the RGB-based SurfaceTexture tests.

Change-Id: I9a251a981cf66af6b048b2e4c3fe7231e4774f4d
2011-07-22 15:45:18 -07:00
..
ISensorEventConnection.h
ISensorServer.h
ISurfaceTexture.h SurfaceTexture: remove getAllocator 2011-07-21 14:32:56 -07:00
Sensor.h 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorChannel.h
SensorEventQueue.h Replace epoll() with poll() and rename PollLoop to Looper. 2010-09-14 01:59:45 -07:00
SensorManager.h
SurfaceTexture.h SurfaceTexture: enable RGB external textures 2011-07-22 15:45:18 -07:00
SurfaceTextureClient.h SurfaceTexture: remove getAllocator 2011-07-21 14:32:56 -07:00