replicant-frameworks_native/services/surfaceflinger
Mathias Agopian ca08833d5e don't use compile-time configuration of libgui as much as possible
We now detect at runtime which sync features to use, which
allows us to remove a lot of the compile-time configuration
options. There  is still one option though, to disable
KHR_fence_sync on some devices (which are more efficient
without it).

- added a backdoor to get the vendor's EGL strings

the new logic is:
- use always ANDROID_native_fence_sync if available
- fallback to KHR_fence_sync if available and not disabled
  by the compile-time option
- use KHR_wait_sync if available and either of the above is
  enabled

Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
2013-03-29 15:33:47 -07:00
..
DisplayHardware Fix virtual displays for HWC<=1.1 2013-03-22 15:27:58 -07:00
tests Surface can now be created only from an IGraphicBufferProducer 2013-03-12 18:45:09 -07:00
Android.mk Add BufferQueueInterposer and use it for virtual displays 2013-03-18 14:21:45 -07:00
Barrier.h
Client.cpp get rid of ISurface 2013-03-12 17:11:48 -07:00
Client.h get rid of ISurface 2013-03-12 17:11:48 -07:00
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
DdmConnection.cpp fix SurfaceFlinger DDMS debugging 2012-10-07 16:41:12 -07:00
DdmConnection.h add libsurfaceflinger_ddmconnection for PDK build 2012-08-31 20:08:33 -07:00
DisplayDevice.cpp Fix virtual displays for HWC<=1.1 2013-03-22 15:27:58 -07:00
DisplayDevice.h Fix virtual displays for HWC<=1.1 2013-03-22 15:27:58 -07:00
EventThread.cpp Minor cleanups/fixes before virtual display refactoring 2013-03-18 14:16:02 -07:00
EventThread.h Display events now always carry the display id they happened on 2012-09-21 14:20:35 -07:00
FrameTracker.cpp SurfaceFlinger: add win anim frame time tracking 2013-02-08 13:32:21 -08:00
FrameTracker.h SurfaceFlinger: add win anim frame time tracking 2013-02-08 13:32:21 -08:00
GLExtensions.cpp don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00
GLExtensions.h
Layer.cpp Pass sp<Fence>s around instead of file descriptors 2013-03-22 09:56:58 -07:00
Layer.h get rid of ISurface 2013-03-12 17:11:48 -07:00
LayerDim.cpp get rid of ISurface 2013-03-12 17:11:48 -07:00
LayerDim.h get rid of ISurface 2013-03-12 17:11:48 -07:00
MessageQueue.cpp one more step towards multiple display support 2012-07-10 14:29:27 -07:00
MessageQueue.h one more step towards multiple display support 2012-07-10 14:29:27 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00
SurfaceFlinger.h Fix dump when virtual display exists 2013-03-22 15:27:58 -07:00
SurfaceFlingerConsumer.cpp don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00
SurfaceFlingerConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
SurfaceTextureLayer.cpp get rid of purgatory and fix QueuesToWindowComposer query 2013-03-14 19:18:13 -07:00
SurfaceTextureLayer.h get rid of purgatory and fix QueuesToWindowComposer query 2013-03-14 19:18:13 -07:00
Transform.cpp implement display projection clipping in h/w composer 2013-02-28 18:43:04 -08:00
Transform.h implement display projection clipping in h/w composer 2013-02-28 18:43:04 -08:00