53c16642e2
The ShortcutManager used to only receive the key code of the key event that triggered the shortcut. This change now provides the shortcut manager with the whole key event so it can look up the associated character using the correct key character map. To make this more efficient, added a mechanism for recycling key events. At the moment it is only used by key events owned by the system process, since clients of the existing API (such as Views) might continue to hold on to key events after dispatch has finished so they would break if the key event were recycled by the framework. Deprecated KeyCharacterMap.BUILT_IN_KEYBOARD. Change-Id: I4313725dd63f2be01c350c005a41c7fde9bc67e8 |
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.. | ||
egl | ||
android_native_buffer.h | ||
DisplayInfo.h | ||
EGLNativeSurface.h | ||
EGLUtils.h | ||
EventHub.h | ||
FramebufferNativeWindow.h | ||
GraphicBuffer.h | ||
GraphicBufferAllocator.h | ||
GraphicBufferMapper.h | ||
GraphicLog.h | ||
Input.h | ||
InputDispatcher.h | ||
InputManager.h | ||
InputReader.h | ||
InputTransport.h | ||
IOverlay.h | ||
Keyboard.h | ||
KeyCharacterMap.h | ||
KeycodeLabels.h | ||
KeyLayoutMap.h | ||
Overlay.h | ||
PixelFormat.h | ||
Point.h | ||
PowerManager.h | ||
Rect.h | ||
Region.h |