replicant-frameworks_native/libs/input
Dmitry Torokhov 115f93eeeb Allow defining replacement key events in keymap
Currently keyboard maps allow to assign character sequences to key
events and allow specifying a so-called "fallback" key events that are
re-injected into input stream if target application indicates that it
was not able to handle the original key event. Unfortunately there is no
way to perform substitution before handing the event to applicationis.

This change adds a new keymap keyword "replace" that allows users query
"replacement" actions for key (if any), with the intent that such
replacement happens early in the event handling process.

Bug: 24504154

Change-Id: I3e6a2476c856524171df00ad22ff56f2018c1278
2015-09-29 13:26:30 -07:00
..
tests Fix input tests to work with new MotionEvent member 2015-05-14 16:29:13 +01:00
Android.mk Shelve InputFlinger for another release. DO NOT MERGE 2014-08-18 10:17:18 -07:00
IInputFlinger.cpp Shelve InputFlinger for another release. DO NOT MERGE 2014-08-18 10:17:18 -07:00
Input.cpp Revert "Revert "Add new MotionEvent actions for button press and release."" 2015-05-14 14:48:03 +01:00
InputDevice.cpp Pass through availability of audio mic for input devices. 2015-04-09 10:02:16 -07:00
InputTransport.cpp Revert "Revert "Add new MotionEvent actions for button press and release."" 2015-05-14 14:48:03 +01:00
Keyboard.cpp Allow defining replacement key events in keymap 2015-09-29 13:26:30 -07:00
KeyCharacterMap.cpp Allow defining replacement key events in keymap 2015-09-29 13:26:30 -07:00
KeyLayoutMap.cpp Move key attribute information out of native. 2014-04-22 16:55:36 -07:00
VelocityControl.cpp
VelocityTracker.cpp
VirtualKeyMap.cpp