replicant-frameworks_native/opengl
Jamie Gennis 111d71a905 am 6d53451b: am f42449e1: Merge "EGL_ANDROID_fence_sync: make it more generic" into jb-mr1-dev
* commit '6d53451b038591c57c0743ef4b5649d4e9240c45':
  EGL_ANDROID_fence_sync: make it more generic
2012-09-05 13:54:13 -07:00
..
include Hibernate the EGL implementation when idle 2012-04-09 21:36:17 -07:00
libagl Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00
libs am 6e820eec: am 6f89ebde: Merge "EGL: do not use sparse files for shader" 2012-08-20 09:42:32 -07:00
specs EGL_ANDROID_fence_sync: make it more generic 2012-09-04 19:49:51 -07:00
tests Merge "enable java/jni build in PDK if supported" into jb-mr1-dev 2012-08-08 12:25:15 -07:00
tools/glgen Updated eglCreateWindowSurface stub for glgen 2012-08-09 11:30:58 -07:00