replicant-frameworks_native/libs/ui
Jeff Brown e89d1041dd Joystick tweaks. (DO NOT MERGE)
Ensure that the joystick can always reach -1.0, 0.0 and 1.0 positions
even when noise filtering is applied.  (Bug: 3514510)

Add support for a few more standard axes.

Add additional mapping modes for axes.
Some axes are inverted from standard interpretation
or are actually intended to be split into two distict axes
such as left/right trigger controls or accelerator/brake.

Add key layout file for a G25 racing wheel and XBox 360 controller
to tweak behavior.  They work fine without them but the axis mappings
are not ideal.

Change-Id: I0fddd90309af4dc14d35f34fe99ed6e521c0b7c7
2011-03-04 19:12:41 -08:00
..
tests Add new axes for joysticks and mouse wheels. 2011-02-19 05:23:10 -08:00
Android.mk
EGLUtils.cpp Use EGL_NATIVE_VISUAL_ID to select EGLConfig 2011-01-19 18:21:15 -08:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
GraphicLog.cpp Fix sim-eng build on Hardy 2010-09-16 16:28:13 -07:00
Input.cpp Wake screen from external HID peripherals. 2011-03-02 19:57:07 -08:00
InputTransport.cpp Add new hover move action and scroll wheel plumbing. 2011-02-19 06:14:21 -08:00
Keyboard.cpp Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.cpp
KeyLayoutMap.cpp Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp Optimize FBO drawing with regions. 2010-11-02 16:17:23 -07:00
VirtualKeyMap.cpp