replicant-frameworks_native/include/ui
Andy McFadden 2e336496c3 FramebufferNativeWindow.h is obsolete
This adds a deprecation #warning to the header.

Change-Id: Ia32f16e491cb01d435ec8846dda3d9a7d1a9cfc5
2014-03-05 15:42:53 -08:00
..
ANativeObjectBase.h
DisplayInfo.h get rid of PixelFormatInfo and simplify things 2013-07-25 19:24:31 -07:00
Fence.h Make Flattenable not virtual 2013-07-30 21:19:13 -07:00
FramebufferNativeWindow.h FramebufferNativeWindow.h is obsolete 2014-03-05 15:42:53 -08:00
GraphicBuffer.h remove unused code form GraphicBuffer 2013-07-31 20:10:10 -07:00
GraphicBufferAllocator.h
GraphicBufferMapper.h Add support for HAL_PIXEL_FORMAT_YCbCr_420_888 2013-05-06 17:24:05 -07:00
mat4.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
PixelFormat.h libgui: Add a test for SRGB surfaces 2014-01-07 16:43:39 -08:00
Point.h
Rect.h take the "transparent region" into account for blending 2013-05-10 18:35:43 -07:00
Region.h Add contains point method to Region 2014-02-10 13:00:14 -08:00
TMatHelpers.h fix camera API 2.0 orientation 2013-09-17 23:45:22 -07:00
TVecHelpers.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
UiConfig.h Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00
vec2.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
vec3.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
vec4.h improve mat44 implementation 2013-09-03 16:38:49 -07:00