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BitTube.h
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use a socketpair instead of a pipe in BitTube
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2012-04-02 18:41:10 -07:00 |
BufferItemConsumer.h
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Rename ISurfaceTexture and SurfaceTexture
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2012-12-18 13:10:48 -08:00 |
BufferQueue.h
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Rename ISurfaceTexture and SurfaceTexture
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2012-12-18 13:10:48 -08:00 |
ConsumerBase.h
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Rename ISurfaceTexture and SurfaceTexture
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2012-12-18 13:10:48 -08:00 |
CpuConsumer.h
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Rename ISurfaceTexture and SurfaceTexture
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2012-12-18 13:10:48 -08:00 |
DisplayEventReceiver.h
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Display events now always carry the display id they happened on
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2012-09-21 14:20:35 -07:00 |
DummyConsumer.h
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Rename ISurfaceTexture and SurfaceTexture
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2012-12-18 13:10:48 -08:00 |
GLConsumer.h
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Rename ISurfaceTexture and SurfaceTexture
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2012-12-18 13:10:48 -08:00 |
GraphicBufferAlloc.h
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SurfaceFlinger: Move GraphicBufferAlloc to libgui
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2012-12-11 17:54:29 -08:00 |
GuiConfig.h
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Show build config in dumpsys SurfaceFlinger
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2012-09-25 11:31:46 -07:00 |
IDisplayEventConnection.h
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Improve the VSYNC api a bit.
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2011-12-06 22:43:10 -08:00 |
IGraphicBufferAlloc.h
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fix libgui header location
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2012-02-27 13:03:08 -08:00 |
IGraphicBufferProducer.h
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Refactoring: Rename SurfaceTextureClient to Surface
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2013-02-14 19:19:05 -08:00 |
ISensorEventConnection.h
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ISensorServer.h
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ISurface.h
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get rid of Surface identity and token
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2013-02-13 15:27:08 -08:00 |
ISurfaceComposer.h
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Add some comments.
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2013-01-11 10:16:10 -08:00 |
ISurfaceComposerClient.h
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get rid of Surface identity and token
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2013-02-13 15:27:08 -08:00 |
Sensor.h
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improve [un]marshalling of non-binder objects
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2012-08-13 02:46:05 -07:00 |
SensorEventQueue.h
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use a socketpair instead of a pipe in BitTube
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2012-04-02 18:41:10 -07:00 |
SensorManager.h
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Surface.h
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get rid of Surface::getISurfaceTexture()
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2013-02-19 18:24:40 -08:00 |
SurfaceComposerClient.h
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Refactoring: Rename SurfaceTextureClient to Surface
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2013-02-14 19:19:05 -08:00 |
SurfaceControl.h
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Change SurfaceControl setPosition to take floats
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2013-02-21 22:42:07 -08:00 |