replicant-frameworks_native/opengl/libs/EGL
Siva Velusamy 6482fa4db0 gltrace: Make sure device is debuggable.
Change-Id: Icc22ff823a2f56733b232b927dd1fa494e9e1e81
2012-11-20 13:39:57 -08:00
..
egl_cache.cpp EGL: make max cache key size BoardConfig-able 2012-09-12 11:59:24 -07:00
egl_cache.h
egl_display.cpp EGL: add the EGL_ANDROID_framebuffer_target enum 2012-09-24 13:45:33 -07:00
egl_display.h Disable EGL hibernation due to jank 2012-05-04 15:21:35 -07:00
egl_entries.in EGL: Add the EGL_ANDROID_wait_sync extension 2012-09-09 17:52:18 -07:00
egl_object.cpp Hibernate the EGL implementation when idle 2012-04-09 21:36:17 -07:00
egl_object.h Hibernate the EGL implementation when idle 2012-04-09 21:36:17 -07:00
egl_tls.cpp
egl_tls.h
egl.cpp gltrace: Make sure device is debuggable. 2012-11-20 13:39:57 -08:00
eglApi.cpp am 825a9a2d: Merge "Update comments to reflect what the code actually does" into jb-mr1-dev 2012-10-16 09:47:38 -07:00
egldefs.h
getProcAddress.cpp
Loader.cpp reduce PB size from 2MB to 512KB 2012-06-05 21:44:43 -07:00
Loader.h
trace.cpp Add runtime debugging capabilities to OpenGL 2012-10-18 16:16:10 -07:00