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Mathias Agopian 0dfb7b73a4 mDirtyRegion is single threaded, but could be accessed from a hwc thread
We now have mInvalidateRegion which holds the region to invalidate, it
can be set from any thread as long as mInvalidateLock is held. We use
fine-grained locking here because mInvalidateRegion can be set from anywhere,
in particular frmo HWC callbacks.

Bug: 5466774
Change-Id: Iafca20aa3f5b25a87755e65bde7b769aa8f997bc
2011-10-21 15:41:01 -07:00
cmds
include Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
libs SurfaceTexture: free buffers when disconnect fails 2011-10-18 17:14:33 -07:00
opengl don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
services/surfaceflinger mDirtyRegion is single threaded, but could be accessed from a hwc thread 2011-10-21 15:41:01 -07:00
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