replicant-frameworks_native/opengl/libs/EGL
Mathias Agopian f0480de374 fix crash when validating an invalid EGL objects
the code that validated EGL objects dereferenced the object
to access its EGLDisplay -- needed for validation (!).
This was wrong for two reasons, first we dereferenced the object
before validating it (potentially leading to a crash), secondly
we didn't validate that the object existed in the right EGLDisplay.

We now use the EGLDisplay passed by the user API.

Change-Id: I66f9e851d4f8507892a6b1fee3065f124c4e7138
2011-11-14 17:40:21 -08:00
..
egl_cache.cpp EGL: add the ANDROID suffix to the blob cache ext 2011-11-11 13:17:03 -08:00
egl_cache.h EGL: add the ANDROID suffix to the blob cache ext 2011-11-11 13:17:03 -08:00
egl_display.cpp fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
egl_display.h fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
egl_entries.in Add (support for) EGL_NV_system_time extension. 2011-09-13 16:44:22 -07:00
egl_object.cpp fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
egl_object.h fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
egl_tls.cpp don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
egl_tls.h don't log EGL errors due to unimplemented proprietary extensions 2011-10-05 19:15:32 -07:00
egl.cpp fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
eglApi.cpp fix crash when validating an invalid EGL objects 2011-11-14 17:40:21 -08:00
egldefs.h fix x86 build 2011-05-23 17:48:36 -07:00
getProcAddress.cpp fix x86 build 2011-05-23 17:48:36 -07:00
Loader.cpp opengl: EGL: special case for GLES emulation 2011-09-02 15:41:13 +02:00
Loader.h
trace.cpp fix x86 build 2011-05-23 17:48:36 -07:00