..
DisplayHardware
Clean up HWC state when releasing a DisplayDevice
2013-03-27 14:58:09 -07:00
tests
Surface can now be created only from an IGraphicBufferProducer
2013-03-12 18:45:09 -07:00
Android.mk
Add BufferQueueInterposer and use it for virtual displays
2013-03-18 14:21:45 -07:00
Barrier.h
Client.cpp
get rid of ISurface
2013-03-12 17:11:48 -07:00
Client.h
get rid of ISurface
2013-03-12 17:11:48 -07:00
clz.cpp
clz.h
implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
2011-07-19 15:24:46 -07:00
DdmConnection.cpp
fix SurfaceFlinger DDMS debugging
2012-10-07 16:41:12 -07:00
DdmConnection.h
add libsurfaceflinger_ddmconnection for PDK build
2012-08-31 20:08:33 -07:00
DisplayDevice.cpp
Clean up HWC state when releasing a DisplayDevice
2013-03-27 14:58:09 -07:00
DisplayDevice.h
Clean up HWC state when releasing a DisplayDevice
2013-03-27 14:58:09 -07:00
EventThread.cpp
Minor cleanups/fixes before virtual display refactoring
2013-03-18 14:16:02 -07:00
EventThread.h
Display events now always carry the display id they happened on
2012-09-21 14:20:35 -07:00
FrameTracker.cpp
SurfaceFlinger: add win anim frame time tracking
2013-02-08 13:32:21 -08:00
FrameTracker.h
SurfaceFlinger: add win anim frame time tracking
2013-02-08 13:32:21 -08:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp
Pass sp<Fence>s around instead of file descriptors
2013-03-22 09:56:58 -07:00
Layer.h
get rid of ISurface
2013-03-12 17:11:48 -07:00
LayerDim.cpp
get rid of ISurface
2013-03-12 17:11:48 -07:00
LayerDim.h
get rid of ISurface
2013-03-12 17:11:48 -07:00
MessageQueue.cpp
one more step towards multiple display support
2012-07-10 14:29:27 -07:00
MessageQueue.h
one more step towards multiple display support
2012-07-10 14:29:27 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
Clean up HWC state when releasing a DisplayDevice
2013-03-27 14:58:09 -07:00
SurfaceFlinger.h
Clean up HWC state when releasing a DisplayDevice
2013-03-27 14:58:09 -07:00
SurfaceFlingerConsumer.cpp
libgui: disallow NULL Fence pointers
2013-02-12 18:15:38 -08:00
SurfaceFlingerConsumer.h
Rename ISurfaceTexture and SurfaceTexture
2012-12-18 13:10:48 -08:00
SurfaceTextureLayer.cpp
get rid of purgatory and fix QueuesToWindowComposer query
2013-03-14 19:18:13 -07:00
SurfaceTextureLayer.h
get rid of purgatory and fix QueuesToWindowComposer query
2013-03-14 19:18:13 -07:00
Transform.cpp
implement display projection clipping in h/w composer
2013-02-28 18:43:04 -08:00
Transform.h
implement display projection clipping in h/w composer
2013-02-28 18:43:04 -08:00