replicant-frameworks_native/opengl/libs/EGL
Michael Lentine 00699fa641 Modify EGL to disconnect the window when the surface gets destroyed.
Bug: 14445579

Change-Id: I1d263ff6cffcb6e448761fca7ca4b06466ad65aa
2015-05-13 15:41:41 -07:00
..
egl_cache.cpp
egl_cache.h
egl_display.cpp Remove lock around ref count check in terminate. 2015-01-28 11:54:15 -08:00
egl_display.h am d6fce7ab: Merge "Remove lock around ref count check in terminate." into lmp-mr1-dev 2015-01-28 22:38:42 +00:00
egl_entries.in libEGL: Add wrappers for partial update functions 2015-04-15 13:02:27 -07:00
egl_object.cpp
egl_object.h
egl_tls.cpp
egl_tls.h
egl.cpp Add rate-limited logging for unimplemented es functions. 2014-09-23 08:30:12 -07:00
eglApi.cpp Modify EGL to disconnect the window when the surface gets destroyed. 2015-05-13 15:41:41 -07:00
egldefs.h Expose core EGL entry points to eglGetProcAddress 2014-03-27 17:28:40 -06:00
getProcAddress.cpp [MIPS] Fix mips32r1 build 2015-02-02 16:54:15 -08:00
Loader.cpp Expose core EGL entry points to eglGetProcAddress 2014-03-27 17:28:40 -06:00
Loader.h
trace.cpp Remove vestigial remnants of GLES2_dbg 2014-05-17 19:32:32 -07:00