we use the IBinder instead. Change-Id: I4aa0b58869ba43f19980013620051e5a261b062d
The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe