Commit Graph

329 Commits

Author SHA1 Message Date
Mathias Agopian
55fa25161a implement connect/disconnect in our native_window_t implementations
the framebuffer implementation doesn't do anything special with this
but the surfaceflinger implementation makes sure the surface is not used
by two APIs simultaneously.

Change-Id: Id4ca8ef7093d68846abc2ac814327cc40a64b66b
2010-03-11 15:06:54 -08:00
Mathias Agopian
e156e6478f Add a new connect/disconnect API to android_native_window_t
it's used to keep track of which API owns the surface.

Change-Id: I1021c5905c020efc3c428e561b38189377168b22
2010-03-11 15:05:52 -08:00
Dianne Hackborn
82fecb01df Add ability for some manifest attributes to reference resources.
This loosens our restriction on many manifest attributes requiring
literal string values, to allow various ones to use values from
resources.  This is only allowed if the resource value does not change
from configuration changes, and the restriction is still in place
for attributes that are core to security (requesting permissions) or
market operation (used libraries and features etc).

Change-Id: I4da02f6a5196cb6a7dbcff9ac25403904c42c2c8
2010-03-09 17:18:05 -08:00
Dianne Hackborn
2856c5b19a Refactor car mode.
Extract all UI behavior from dock observer and ACTION_DOCK_EVENT.

Also introduce a desk type to go along with the car type all through
the resource system, since we now need to have corresponding high-level
broadcasts for desk dock mode.  As part of that I also reworked some
of the logic for switching modes to all funnel through a single
update() call that looks all of the current state to decide what to
do next, and fixed various locking issues.

In addition I found there were bugs in the configuration change
handling causing us to only switch into the car mode config and
then never get out of it.  Unfortunately now that we are actually
changing the configuration for each mode change, the transitions
between them are really crummy as we restart all kinds of
activities. :(
2010-03-05 10:57:47 -08:00
Dianne Hackborn
8eca036d24 Fix issue : aapt doesn't fix up activity-alias android:targetActivity links
And related:

- The aapt tool now sets a resource configurations sdk level to match any configs
  that have been set (for example if you specify density your sdk level will be
  at least 4).
- New option to modify the targetPackage attribute of instrumentation.
- Clean up of aapt options help.
- Fix of UI type values to leave 0 for "unspecified".
- Make the UI mode config APIs public.
2010-03-01 20:42:14 -08:00
Mathias Agopian
285dbde2e0 Added a name to Surface created by SurfaceFlinger
Updated the window manager to use this new facility.
Surfaces name are now printed by "dumpsys".
2010-03-01 18:34:50 -08:00
Kenny Root
9e333ab42c Use UTF-8 strings to avoid duplicate caching, part 1
StringBlock instances containing UTF-8 strings use a cache to convert
into UTF-16, but using that cache and then using a JNI call to NewString
causes the UTF-8 string as well as two copies of the UTF-16 string to
be held in memory. Getting the UTF-8 string directly from the StringPool
eliminates one copy of the UTF-16 string being held in memory.

This is part 1. Part 2 will include ResXMLParser optimizations.

Change-Id: Ibd4509a485db746d59cd4b9501f544877139276c
2010-02-23 10:02:20 -08:00
Mathias Agopian
98e71ddaed remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
Add a Flattenable interface to libutils which can be used to flatten
an object into bytestream + filedescriptor stream.
Parcel is modified to handle Flattenable. And GraphicBuffer implements
Flattenable.

Except for the overlay classes libui is now independent of libbinder.
2010-02-21 23:27:25 -08:00
Mathias Agopian
b6121422ef Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00
Mathias Agopian
3db2164051 fix a bug I introduced recently where YUV formats would crash the system 2010-02-16 20:43:39 -08:00
Mathias Agopian
54ed4f6282 get rid off the YUV formats at the libui layer 2010-02-16 17:33:37 -08:00
Kenny Root
0d88e7a8d7 Totally remove Unicode.cpp and rely on ICU
Unicode.cpp used a packed data table for character data that essentially
duplicated ICU's functionality.

Change-Id: Ia68fe4ac94e89dc68d9a3f45f33f6e648a5500b7
2010-02-12 14:37:42 -08:00
Kenny Root
196e320734 Excise code from Unicode.cpp that was dead
Remove some utility functions for discovering character data
that ICU probably took over a while ago.

Change-Id: I97abe4de2f51eb2bf48679941258bc501184c3dc
2010-02-12 13:01:16 -08:00
Mathias Agopian
9cce325fae split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
Tobias Haamel
70fa84f6ab Introduce special UI modes for night and car usage.
The device mode is now called ui mode. Furthermore is the order of
precedence for the resources now in such a way that the ui mode needs
to be specified after the orientation and before the density.

The ui mode can be set, like it is done for the locale, as follows:

IActivityManager am = ActivityManagerNative.getDefault();
Configuration config = am.getConfiguration();
config.uiMode = Configuration.UI_MODE_TYPE_CAR | Configuration.UI_MODE_NIGHT_ANY;
am.updateConfiguration(config);

To allow users to disable the car mode and set the night mode the IUiModeManager
interface is used.

The automatic night mode switching will be added in a separate change.
2010-02-11 21:25:58 +01:00
Wu-cheng Li
a05c822704 Add exposure compensation parameter.
bug:2375993
2010-02-09 18:28:50 +08:00
Mathias Agopian
04a3f57d19 fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug)
A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color.

Fix another typo which caused the viewer position to be wrong for
specular highlights.

Switch back to eye-space lighting, since there are still some issues
with some demos (San Angeles in particular).
2010-02-03 12:13:15 -08:00
Mathias Agopian
18b915a102 implement [2396050] Add ETC1 texture support to AGL 2010-02-02 20:19:54 -08:00
Wu-cheng Li
391f3f8b5e Add float support for set and get in CameraParameters.
bug:2375989
bug:2375987
2010-01-31 17:03:10 +08:00
Wu-cheng Li
077c40fee3 Add focal length and view angle API.
bug:2375989,2375987
2010-01-30 20:36:04 +08:00
Mathias Agopian
0dd0d2944a Simplify the MemoryDealer implementation
At some point the implementation became complicated because of
SurfaceFlinger's special needs, since we are now relying on gralloc
we can go back to much simpler MemoryDealer.

Removed HeapInterface and AllocatorInterface, since those don't need
to be paramterized anymore. Merged SimpleMemory and Allocation.
Made SimplisticAllocator non virtual.

Removed MemoryDealer flags (READ_ONLY, PAGE_ALIGNED)

Removed a lot of unneeded code.
2010-01-29 14:51:06 -08:00
Chih-Chung Chang
f091e833d3 Add support for setting camera display orientation. 2010-01-26 11:07:07 -08:00
Wu-cheng Li
88eeff5270 Change key to KEY_SUPPORTED_JPEG_THUMBNAIL_SIZES for consistency.
bug:2375986
2010-01-25 15:20:23 +08:00
Chih-Chung Chang
5994a330ac Add support for 180/270 degrees rotation. 2010-01-22 16:30:39 -08:00
Chih-Chung Chang
52e7200b6e Add an orientation parameter for overlay, so we can do camera preview in portrait mode. 2010-01-21 20:20:08 -08:00
Kenny Root
ccb5b89029 Add string resource type inspection
Allows "aapt dump --values resource" to print out whether a string in a
ResStringPool is in UTF-8 or UTF-16 encoding.

Change-Id: I6478884a70a3b46fee862dece6cb33454fc34843
2009-12-10 14:22:08 -08:00
Android (Google) Code Review
eb318fd88d Merge change I129483f8 into eclair-mr2
* changes:
  Optional use of UTF-8 strings in resource bundles
2009-12-08 13:41:38 -08:00
Dianne Hackborn
8c6cedc9bc Propagate background scheduling class across processes.
This is a very simply implementation: upon receiving an IPC, if the handling
thread is at a background priority (the driver will have taken care of
propagating this from the calling thread), then stick it in to the background
scheduling group.  Plus an API to turn this off for the process, which is
used by the system process.

This also pulls some of the code for managing scheduling classes out of
the Process JNI wrappers and in to some convenience methods in thread.h.
2009-12-07 19:11:14 -08:00
Kenny Root
92f5984d2c Optional use of UTF-8 strings in resource bundles
Allows the use of UTF-8 for packing resources instead of the
default of UTF-16 for Java. When strings are extracted from the
ResStringPool, they are converted to UTF-16 and the result is
cached for subsequent calls.

When using aapt to package, add in the "-8" switch to pack the
resources using UTF-8. This will result in the value, key, and
type strings as well as the compiled XML string values taking
significantly less space in the final application package in
most scenarios.

Change-Id: I129483f8b3d3b1c5869dced05cb525e494a6c83a
2009-12-07 15:14:15 -08:00
Mathias Agopian
963abad79a fix some aspects of [2258746] native crash in launcher2
Surface::validate() could sometimes dereference a null pointer before checking it wasn't null.
This will prevent the application to crash when given bad parameters or used incorrectly.
However, the bug above probably has another cause.
2009-11-13 15:26:29 -08:00
Android (Google) Code Review
368ad53c54 Merge change I36d0184e into eclair
* changes:
  fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
2009-11-02 21:26:54 -05:00
Mathias Agopian
6fee064809 fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
we lost the concept of vertical stride when moving video playback to EGLImage.
Here we bring it back in a somewhat hacky-way that will work only for the
softgl/mdp backend.
2009-11-02 17:48:33 -08:00
Android (Google) Code Review
1bd16a1511 Merge change Ibaef6141 into eclair
* changes:
  libbinder: add a NO_CACHING flag to MemoryHeapBase
2009-11-02 17:55:43 -05:00
Dianne Hackborn
c2a04c3f2d Fix issue : Resource versions match with equality
Also fixed turned-around increment of version number for resources. :(

Change-Id: I604137272da984bcd69cee4f174e6b7f2c786e46
2009-11-01 21:16:59 -08:00
Iliyan Malchev
0db1a8931b libbinder: add a NO_CACHING flag to MemoryHeapBase
The NO_CACHING flag translates to opening a memory region with O_SYNC.

Signed-off-by: Iliyan Malchev <malchev@google.com>
2009-10-30 18:35:47 -07:00
Wu-cheng Li
986e0dcf7a Use image rect information to display zoomed picture. 2009-10-29 13:20:26 +08:00
Mathias Agopian
54ba51dff2 fix [2143798] Need to figure out how to do video
Use EGLImageKHR instead of copybit directly.
    We now have the basis to use streaming YUV textures (well, in fact
    we already are). When/if we use the GPU instead of the MDP we'll
    need to make sure it supports the appropriate YUV format.

    Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
2009-10-27 13:13:29 -07:00
Mathias Agopian
38a7fa2ae3 fix [2182249] [MR1] valgrind error in surface flinger 2009-10-15 18:08:15 -07:00
Mathias Agopian
e700501d0e fix [2170319] gmail bulk operation checkbox latency on passion
This also fixes [2152536] ANR in browser

When SF is enqueuing buffers faster than SF dequeues them.
The update flag in SF is not counted and under some situations SF will only
dequeue the first buffer. The state at this point is not technically
corrupted, it's valid, but just delayed by one buffer.

In the case of the Browser ANR, because the last enqueued buffer was delayed
the resizing of the current buffer couldn't happen.

The system would always fall back onto its feet if anything -else- in
tried to draw, because the "late" buffer would be picked up then.
2009-10-07 16:44:10 -07:00
Mathias Agopian
9ec430adae fix [2152536] ANR in browser
A window is created and the browser is about to render into it the
very first time, at that point it does an IPC to SF to request a new
buffer. Meanwhile, the window manager removes that window from the
list and the shared memory block it uses is marked as invalid.
However, at that point, another window is created and is given the
same index (that just go freed), but a different identity and resets
the "invalid" bit in the shared block. When we go back to the buffer
allocation code, we're stuck because the surface we're allocating for
is gone and we don't detect it's invalid because the invalid bit has
been reset.

It is not sufficient to check for the invalid bit, I should
also check that identities match.
2009-10-06 19:00:57 -07:00
Mathias Agopian
b26af23744 fix [2168531] have software-only gralloc buffer side-step the HAL 2009-10-06 17:00:25 -07:00
Mathias Agopian
3330b20303 fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
When EGLImage extension is not available, SurfaceFlinger will fallback to using
glTexImage2D and glTexSubImage2D instead, which requires 50% more memory and an
extra copy. However this code path has never been exercised and had some bugs
which this patch fix.

Mainly the scale factor wasn't computed right when falling back on glDrawElements.
We also fallback to this mode of operation if a buffer doesn't have the adequate
usage bits for EGLImage usage.

This changes only code that is currently not executed. Some refactoring was needed to
keep the change clean. This doesn't change anything functionaly.
2009-10-06 17:00:25 -07:00
Wu-cheng Li
e6a550d02f Add zoom functions and sendCommand.
b2060030
2009-10-06 13:25:10 -07:00
Mathias Agopian
0b3ad46a26 Attempt to fix [2152536] ANR in browser
The ANR is caused by SurfaceFlinger waiting for buffers of a removed surface to become availlable.
When it is removed from the current list, a Surface is marked as NO_INIT, which causes SF to return
immediately in the above case. For some reason, the surface here wasn't marked as NO_INIT.

This change makes the code more robust by always (irregadless or errors) setting the NO_INIT status
in all code paths where a surface is removed from the list.

Additionaly added more information in the logs, should this happen again.
2009-10-02 18:12:30 -07:00
Wu-cheng Li
eb16a09f59 Change FLASH_MODE_VIDEO_LIGHT to FLASH_MODE_TORCH. 2009-09-28 13:51:59 -07:00
Wu-cheng Li
cc6ce203be Add camera parameter key constants and documentation. 2009-09-25 14:23:56 -07:00
Mathias Agopian
dd3423c624 fix [2132563] stuck in boot animation (framebuffer_device_open: Failed to create flip chain) 2009-09-23 15:49:32 -07:00
Mathias Agopian
74faca212e Android side of the fix for [2121211] Sholes has stutter during animations
a new method, compostionComplete() is added to the framebuffer hal, it is used by surfaceflinger to signal the driver that the composition is complete, BEFORE it releases its client. This gives a chance to the driver to
2009-09-17 16:18:16 -07:00
Mathias Agopian
86f7329080 add basic time stats for surfaces lock time 2009-09-17 01:35:28 -07:00
Dianne Hackborn
b5df6d801c Implement issue : Need support hiding nav keys.
This implements support for devices whose hardware can hide
their navigation keys.  It works much like the existing keyboardHidden
configuration, and for compatibility uses the same configuration
change bit.

Also add FLAG_TURN_ON_SCREEN for windows, which has the system
cause the screen to be turned on when the window is displayed.
Great fun when used with FLAG_SHOW_WHEN_LOCKED!

Change-Id: I0b867f19af85cfd8786a14cea194b34f7bdd9b7a
2009-09-15 22:50:40 -07:00
Mathias Agopian
68a6afeb26 fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer
Take 2. We needed to check that the usage flags are "good enough" as opposed to "the same".

This reverts commit 8f17a762fe9e9f31e4e86cb60ff2bfb6b10fdee6.
2009-09-15 19:21:31 -07:00
Mathias Agopian
3910f5467a Revert "fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer"
This reverts commit 486aa963b63e20b7910e1004cebb4f0afabbd80f.
2009-09-15 18:57:06 -07:00
Mathias Agopian
d18afab9d6 fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer 2009-09-15 17:34:04 -07:00
Chih-Chung Chang
00900eb354 Fix 2083478: Camera needs an auto-focus cancel API
Change-Id: I13bda991b32aee47e82b5cf9d43b3021c416a9a2
2009-09-15 18:29:03 +08:00
Android (Google) Code Review
ab0fb1be89 Merge change 24947 into eclair
* changes:
  make sure to update the tail pointer when undoing a dequeue
2009-09-14 19:01:40 -04:00
Mathias Agopian
c7d5601081 make sure to update the tail pointer when undoing a dequeue 2009-09-14 15:48:42 -07:00
San Mehat
c101e04abb process: Switch to common cutils sched_policy api
Signed-off-by: San Mehat <san@google.com>
2009-09-12 10:48:03 -07:00
Android (Google) Code Review
63a85fc420 Merge change 24643 into eclair
* changes:
  fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore
2009-09-10 22:59:12 -04:00
Android (Google) Code Review
879a563130 Merge change 24642 into eclair
* changes:
  make sure conditions will return when the status of a surface is not NO_ERROR
2009-09-10 22:59:02 -04:00
Mathias Agopian
48d819a131 fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore
this also fixes part of [2111536] Device is soft rebooted after ending the call through voice dialer
2009-09-10 19:41:18 -07:00
Mathias Agopian
b58b5d72d6 make sure conditions will return when the status of a surface is not NO_ERROR 2009-09-10 16:55:13 -07:00
San Mehat
9410f98e78 Process: Add support for using scheduler policies instead of cgroups.
Preference is given to cgroups if available.

Signed-off-by: San Mehat <san@google.com>
2009-09-10 15:09:38 -07:00
Mathias Agopian
4de4ebf6a2 use broadcast() instead of signal() when signaling the condition-variable Thread::RequestExitAndWait() is waiting for
we could have several thread waiting on the condition and they all need to wake-up.
also added a debug "mTid" field in the class, which contains the tid of the thread (as opposed to pthread_t), this
is useful when debugging under gdb for instance.
2009-09-09 02:45:26 -07:00
Mathias Agopian
cbb288bfe8 fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
Rewrote SurfaceFlinger's buffer management from the ground-up.
The design now support an arbitrary number of buffers per surface, however the current implementation is limited to four. Currently only 2 buffers are used in practice.

The main new feature is to be able to dequeue all buffers at once (very important when there are only two). 

A client can dequeue all buffers until there are none available, it can lock all buffers except the last one that is used for composition. The client will block then, until a new buffer is enqueued.

The current implementation requires that buffers are locked in the same order they are dequeued and enqueued in the same order they are locked. Only one buffer can be locked at a time.

eg. Allowed sequence:   DQ, DQ, LOCK, Q, LOCK, Q
eg. Forbidden sequence: DQ, DQ, LOCK, LOCK, Q, Q
2009-09-07 16:32:45 -07:00
Martin Storsjo
e03eaa1551 Calculate specular lighting correctly
Since the lighting calculations are done in object space, the vector
from the object to the viewer also needs to be transformed to object
space.
2009-08-25 18:35:54 -07:00
Benny Wong
d4851d74ac Add offset handling in MemoryHeapBase class 2009-08-20 03:55:20 -07:00
Mathias Agopian
1c97d2ebe1 fix a bug that caused the PixelFormat viewed by Surface to be wrong.
what happened is that the efective pixel format is calculated by SF but Surface nevew had access to it directly.
in particular this caused query(FORMAT) to return the requested format instead of the effective format.
2009-08-19 17:46:26 -07:00
Andreas Huber
84a6d041e2 Support for marshalling pointers / intptr_t in Parcel.
Some refactoring to eliminate code duplication in Parcel implementation.
2009-08-17 15:31:25 -07:00
Mathias Agopian
37b2a3744c really be more friendly with C 2009-08-17 12:33:20 -07:00
Mathias Agopian
ba5972ffdc make sure to update a surface's usage bits when it changes, instead of only the first time.
also fixed a few locking issues in Surface and commented how each member is protected.
2009-08-14 18:52:17 -07:00
Mathias Agopian
238a66e67b be more friendly with C 2009-08-13 18:27:10 -07:00
Mathias Agopian
ccde199f7c Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed.
this also ripples into the window manager API by making some constant there deprecated as well.
2009-08-13 18:19:32 -07:00
Dima Zavin
fae3e73b61 ui: make native_window_set_usage be a static inline
Signed-off-by: Dima Zavin <dima@android.com>
2009-08-13 16:52:24 -07:00
Benny Wong
4c8fb0a184 Modified the camera HAL interface to use the same generic callback architecture as camera services 2009-08-13 10:46:28 -07:00
Dianne Hackborn
878d647b5b am b8546001: Merge change 20878 into donut
Merge commit 'b8546001701405a76dad7e6235046e592296fac2'

* commit 'b8546001701405a76dad7e6235046e592296fac2':
  Fix issue : More debugging information
2009-08-12 12:36:12 -07:00
Mathias Agopian
5221271375 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
Fred Quintana
b2fd4665e6 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
This reverts commit 8b76a0ac6fbf07254629ed1ea86af014d5abe050.
2009-08-11 20:49:35 -07:00
Dianne Hackborn
e868513287 Fix issue : More debugging information
We now hopefully do better about generating the anr reports, and include
information about the malloc loaded assets in meminfo.
2009-08-11 18:56:41 -07:00
Mathias Agopian
df37b62c62 SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored).
Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
2009-08-11 16:12:56 -07:00
Andreas Huber
e186431c33 Expose a variation of the createRenderer API that works on a plain Surface. 2009-08-10 12:58:05 -07:00
Mathias Agopian
8c12c7aec3 added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
Android (Google) Code Review
b2001065b9 Merge changes 20345,20346,20347
* changes:
  update most gl tests to use EGLUtils
  added two EGL helpers for selecting a config matching a certain pixelformat or native window type
  added NATIVE_WINDOW_FORMAT attribute to android_native_window_t
2009-08-06 16:27:47 -07:00
Mathias Agopian
6cf50a770d added two EGL helpers for selecting a config matching a certain pixelformat or native window type 2009-08-06 16:05:39 -07:00
Mathias Agopian
6b1f41004f added NATIVE_WINDOW_FORMAT attribute to android_native_window_t 2009-08-06 16:04:29 -07:00
Iliyan Malchev
34193b3168 EventHub: pass the name of each input device up to Java
Signed-off-by: Iliyan Malchev <malchev@google.com>
2009-08-06 14:52:13 -07:00
Dianne Hackborn
c591736c66 Finish implementation of multiple pointer support for MotionEvent.
The major things going on here:

- The MotionEvent API is now extended to included "pointer ID" information, for
  applications to keep track of individual fingers as they move up and down.
  PointerLocation has been updated to take advantage of this.

- The input system now has logic to generate MotionEvents with the new ID
  information, synthesizing an identifier as new points are down and trying to
  keep pointer ids consistent across events by looking at the distance between
  the last and next set of pointers.

- We now support the new multitouch driver protocol, and will use that instead
  of the old one if it is available.  We do NOT use any finger id information
  coming from the driver, but always synthesize pointer ids in user space.
  (This is simply because we don't yet have a driver reporting this information
  from which to base an implementation on.)

- Increase maximum number of fingers to 10.  This code has only been used
  with a driver that reports up to 2, so no idea how more will actually work.

- Oh and the input system can now detect and report physical DPAD devices.
2009-08-04 20:53:52 -07:00
Andreas Huber
764d4ab456 The IOMX interface now instantiates IOMXRenderers to hide the details of hardware accelerated blitting. 2009-07-31 12:48:53 -07:00
Android (Google) Code Review
fa170f5133 Merge change 9287
* changes:
  fixed some issues with the software renderer when surfaces are made current.
2009-07-30 18:46:48 -07:00
Mathias Agopian
cb6b904164 fixed some issues with the software renderer when surfaces are made current.
there was several issues:
- when a surface was made non-current, the last frame wasn't shown and the buffer could stay locked
- when a surface was made current the 2nd time, it would not dequeue a new buffer

now, queue/dequeue are done when the surface is made current.

for this to work, a new query() hook had to be added on android_native_window_t, it allows to retrieve some attributes of a window (currently only width and height).
2009-07-30 18:14:56 -07:00
Android (Google) Code Review
ff1dcc2cf9 am 25dff70f: Merge change 9039 into donut
Merge commit '25dff70f153529b87f5ad4a92f4de21e8950b1de'

* commit '25dff70f153529b87f5ad4a92f4de21e8950b1de':
  Fix : System cannot correctly render assets with "wrap_content" attribute in QVGA
2009-07-30 16:05:27 -07:00
Dianne Hackborn
3945ae5065 Fix : System cannot correctly render assets with "wrap_content" attribute in QVGA
It turns out we were not returning the density for anything retrieved from a
TypedArray...  which basically means any bitmap references from a layout or style...!!!

This is now fixed.

Also fiddle with the density compatibility mode to turn on smoothing in certain situations,
helping the look of things when they need to scale and we couldn't do the scaling at
load time.
2009-07-29 19:44:01 -07:00
Benny Wong
e56271109f Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
Eric Laurent
9d91ad5d99 Fix issue 1795088 Improve audio routing code
Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()
2009-07-23 06:03:39 -07:00
Android (Google) Code Review
298cb4ff6a Merge change 7529
* changes:
  Make MemoryDealer's destructor protected instead of public.
2009-07-22 09:29:00 -07:00
Android (Google) Code Review
351b6f926e am 9fc20b0e: Merge change 8126 into donut
Merge commit '9fc20b0e381b5fe00b7049ef357c839cd05a33bf'

* commit '9fc20b0e381b5fe00b7049ef357c839cd05a33bf':
  First pass at reworking screen density/size APIs.
2009-07-21 19:03:53 -07:00
Dianne Hackborn
60cde60e89 First pass at reworking screen density/size APIs.
This changes the names of the directories in aapt, to what you see
in the list of DpiTest resources.  Also adds a new "long" configuration
for wide screens, which the platform sets appropriate, and introduces
a new kind of resizeability for not large but significantly larger
than normal screens which may have compatibility issues.
2009-07-21 18:28:42 -07:00
Android (Google) Code Review
811fdfd9b7 Merge change 5892
* changes:
  Hardware overlay support
2009-07-20 10:50:52 -07:00
Android (Google) Code Review
89fbf84539 am aad0fcc9: Merge change 7783 into donut
Merge commit 'aad0fcc9619eb72c18a6afff48ebc9d4011f0f54'

* commit 'aad0fcc9619eb72c18a6afff48ebc9d4011f0f54':
  Add "nodpi" density, and expose a bunch of density-related APIs.
2009-07-19 20:28:49 -07:00
Dianne Hackborn
b3e8103538 Add "nodpi" density, and expose a bunch of density-related APIs.
Also update the DpiTest app to use nodpi images, and try to have a mode
where it turns off compatibility though it's not quite working.
2009-07-17 16:59:08 -07:00
Benny Wong
71f771570e Hardware overlay support
Enable hardware overlay support for camera and video playback use cases
2009-07-16 14:31:20 -07:00