Dan Albert
c954a121e1
Add a missing include.
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Was being included transitively by stlport.
Bug: 15193147
Change-Id: If462e5ddcf4a620367fb4b5533f44960fd3b7378
2014-11-04 22:31:05 -08:00
Dan Stoza
5603a2fbbd
Remove deprecated BufferQueue constructor
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Bug: 13415624
Change-Id: I153b5470b21832cebe3c617d28a4ab9c9bf3b362
2014-04-07 13:41:37 -07:00
Dan Stoza
b8072d84ba
libgui: Fix segfault in SRGB tests
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Make the test exit cleanly if the output buffer is never mapped.
Bug: 12761226
Change-Id: If789f02198851a17b11ee06f612f9ba7e06da754
2014-01-29 15:02:14 -08:00
Dan Stoza
6a5d35dd5c
libgui: Add a test for SRGB surfaces
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Add SRGBTest.RenderToSRGBSurface, which validates that passing the
SRGB colorspace attributes to eglCreateWindowSurface actually
results in an SRGB surface by comparing the output values to those
of a standard RGB surface.
Change-Id: I3d5fef8070ed8fa2357ddd1c5fcc849ae3fbd12a
2014-01-07 16:43:39 -08:00
Dan Stoza
3ed4e0b365
libgui: Add a test suite for SRGB testing
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This is the start of an SRGB test suite. Currently it has a test for
SRGB texture reads in GLES3.
Change-Id: I553ee2691dc92b98cae7a003084d4e2823d40d95
2013-12-12 10:58:56 -08:00