The code looks correct, but causes an internal compiler error on
simulator builds on mine (an other) gLucid desktops.
Change-Id: Iaf0d8120778ec1c6fc739ef13e6eaaac53e3bcc8
affects software renderer (emu) only.
per EGL spec:
If EGL_MAX_PBUFFER_WIDTH, EGL_MAX_PBUFFER_HEIGHT,
EGL_MAX_PBUFFER_PIXELS, or EGL_NATIVE_VISUAL_ID are speciļ¬ed
in attrib list, then they are ignored
Change-Id: I3d5214ce896986da2f11d2eb1889afc41731eaa6
Merge commit '49af98ed877e8a2db5a6b5be811c798e6f73dff7'
* commit '49af98ed877e8a2db5a6b5be811c798e6f73dff7':
fix [3119687] [Maps][4.6.0] Force close in street view
Merge commit 'aa6df3669deab2a804c6f8cc1ea3fd5af0a28685' into gingerbread-plus-aosp
* commit 'aa6df3669deab2a804c6f8cc1ea3fd5af0a28685':
fix [3119687] [Maps][4.6.0] Force close in street view
The EGLConfig attributes MUST be sorted, because they're used in a binary search.
A recent change introduced a bug where 2 of the configs had improperly
sorted attributes.
Change-Id: I1ac53e4463d62f27125ca9f82ed946e6c98ddba0
Merge commit 'add9db83fdbf939f0610f8b357788fd3e8ad9ab5'
* commit 'add9db83fdbf939f0610f8b357788fd3e8ad9ab5':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit 'f4cd9be0390135269e22e42fd2e1fe61fdcf9863' into gingerbread-plus-aosp
* commit 'f4cd9be0390135269e22e42fd2e1fe61fdcf9863':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
SW egl returned always EGL_FALSE even when the display was valid.
This made calls to eglSwapInterval to fail on HW since the wrapper
fails if either SW or HW egl fails.
Letting SW eglSwapInterval to return true when display is valid is
ok since spec says that interval parameter is silently clamped.
Change-Id: Ib4aa1dbfccf510a0f36621796e79a4d46852ee6a
Merge commit '17da06631041f9f2237738fb673a74a85b1d9cf4' into gingerbread-plus-aosp
* commit '17da06631041f9f2237738fb673a74a85b1d9cf4':
fix [2931161] crash in labyritnth when completing a level
h/w acceleration is not supported through software gl + copybit anylonger,
instead, h/w opengl must be used. in the system compositor, a new h/w
composition api will be introduced to allow h/w accelerated composition with
overlays and/or 2D blocks.
Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
Merge commit 'c6e1d88022db800773401c16803e1ab27fd01a7e' into gingerbread-plus-aosp
* commit 'c6e1d88022db800773401c16803e1ab27fd01a7e':
Introduce official public NativeWindow type.
Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.
Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
the EGL specification states that this should be treated as though it was
an empty list terminated with EGL_NONE.
Change-Id: I294104370a86b5e5c34c7bcf15c5459eab464631
Merge commit '66b5d902a29e08237f16be53a84f9c2472df8493' into eclair-mr2-plus-aosp
* commit '66b5d902a29e08237f16be53a84f9c2472df8493':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit '274072089ceff6eacb9ccfb59290a18f43739c87' into eclair-plus-aosp
* commit '274072089ceff6eacb9ccfb59290a18f43739c87':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
we lost the concept of vertical stride when moving video playback to EGLImage.
Here we bring it back in a somewhat hacky-way that will work only for the
softgl/mdp backend.
This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored).
Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
there was several issues:
- when a surface was made non-current, the last frame wasn't shown and the buffer could stay locked
- when a surface was made current the 2nd time, it would not dequeue a new buffer
now, queue/dequeue are done when the surface is made current.
for this to work, a new query() hook had to be added on android_native_window_t, it allows to retrieve some attributes of a window (currently only width and height).
Merge commit '46e28db8818332e3cda4cc410cc89a1ed7ce4db6'
* commit '46e28db8818332e3cda4cc410cc89a1ed7ce4db6':
fix for [1969185] valgrind errors in new gl stuff