this is to allow applications to change the format of a surface's
buffer, and have it reflected in EGL; which is needed for
EGLConfig validation.
Change-Id: Iee074c30ad765881e2409c1d37450b05e561c44d
affects software renderer (emu) only.
per EGL spec:
If EGL_MAX_PBUFFER_WIDTH, EGL_MAX_PBUFFER_HEIGHT,
EGL_MAX_PBUFFER_PIXELS, or EGL_NATIVE_VISUAL_ID are speciļ¬ed
in attrib list, then they are ignored
Change-Id: I3d5214ce896986da2f11d2eb1889afc41731eaa6
the overlay wasn't reconfigured when the screen-orientation changed. It was
only done when a parameter of the surface itself changed.
Change-Id: I0ca0925bf58ded4c91ab89d12cb1fe4d1477c96c
The problem wasn't in the multiply operator, but rather in the code
that built the transform from the HAL bitmask.
We now use the multiply operator to build the Transform from the bitmask,
which guarantees, it'll always be correct.
Also added a simple test for Transform.
Change-Id: I09bf3b0e51d92f59d83ea91c4cc94fc2aa0bf227
Fixed a bug where we would lose the first touch point when swiping out of
the virtual key area.
Fixed a bug where we would not send an ACTION_MOVE event in cases where
individual pointers went down/up and the remaining pointers actually moved.
This is important since many applications do not handle pointer movements
during ACTION_POINTER_DOWN or ACTION_POINTER_UP. In the case of
ACTION_POINTER_UP the movement was completely lost since all pointers were
dispatched using their old location rather than the new location.
Improved motion event validation to check for duplicate pointer ids.
Added an input source constant that was missing from the NDK api but
defined in the framework api.
Added a timestamp when reporting added/removed devices in EventHub.
Bug: 3070082
Change-Id: I3206a030f43b7616e2f48006e5a9d522c4d92e56
The EGLConfig attributes MUST be sorted, because they're used in a binary search.
A recent change introduced a bug where 2 of the configs had improperly
sorted attributes.
Change-Id: I1ac53e4463d62f27125ca9f82ed946e6c98ddba0
Compute the actual number of indices in the GAMEPAD_KEYCODES instead of
the pure size in bytes.
Bug: 3121536
Change-Id: I71edbd8bf6eff2c8cc0ea5c6845362b3d1e06466
If a ZipFileRO object is uninitialized, the hash table will not have
been initialized. This condition wasn't checked in findEntryByName.
Bug: 3121109
Change-Id: Ib696e0e7e0cb4dd0fb2e456d6a847e5e8f4fe14e