Commit Graph

10 Commits

Author SHA1 Message Date
Ashok Bhat
ab6fc2a86f Use long for pointers in opengl/EGL classes
EGL classes in frameworks/base have to be updated to support
64-bit platforms. Key changes in the EGL classes include

[x] EGLObjectHandle class - EGLObjectHandle class has two public
    methods (constructor and getHandle) that assume handles are
    32-bit. They have not been changed. Instead, two new hidden
    methods (EGLObjectHandle(long) and getNativeHandle) have been
    added.

[x] EG14 class - Two public methods eglGetDisplay and
    eglCreatePbufferFromClientBuffer assume that handles are 32-bit.
    They have been changed to throw unsupported operation exception
    on non 32-bit machines. Two new methods eglGetDisplay(long)
    and eglCreatePbufferFromClientBuffer(...long buffer..) have
    been added to support 64-bit handles.

To allow the above changes in frameworks/base EGL classes,
corresponding code generation mechanism in frameworks/native has
been updated.

Change-Id: I5d0a62e10c20ccf05f610d6608b8dfb6414b5116
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-24 14:27:44 +00:00
Ashok Bhat
8e472fb443 Update EGL codegen to be in sync with frameworks/base
Patch from Takeshi Aimi with commit-id f9337377 changed
core/jni/android_opengl_EGL14.cpp in the frameworks/base.
However the corresponding code snippet in frameworks/
native was not updated. This patch addresses the issue.

Change-Id: I40bcc43d36d7ab4e0db4a73556a4f7480c7431c1
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-20 19:33:15 +00:00
Mathias Agopian
db89edc94b All consumers now take an IGraphicBufferConsumer instead of a BufferQueue
this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that

Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
2013-08-06 20:05:36 +00:00
Jesse Hall
c86393510c Generate new EGLExt class
Initially populated with EGL_ANDROID_presentation_time (moved from the
EGL14 class) and the ES-relevant parts of EGL_KHR_create_context.

Bug: 8678160
Change-Id: Ifed2ee3da264ca701ae1f4b309a0758f7fcc3acc
2013-05-02 13:44:29 -07:00
Mathias Agopian
54c2818abe update glgen to take into account recent changes
- it looks like UserId has been renamed to UserHandle in the
framework.
- also for some reason I don't understand glgen didn't seem
to be up to date with respect to the generated bindings in the tree.
It's like the bindings were generated with a more recent version of
glgen (maybe it was never checked in). So we fix that here.

Change-Id: Ie49522ebf67fcab9213246b4d93500e37a3cbc05
2013-02-22 20:04:22 -08:00
Mathias Agopian
e3c697fb92 Refactoring: Rename SurfaceTextureClient to Surface
Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
2013-02-14 19:19:05 -08:00
Andy McFadden
2adaf04fab Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
2012-12-18 13:10:48 -08:00
Thomas Tafertshofer
62a0a2a8ca Updated eglCreateWindowSurface stub for glgen
Updates the stub for eglCreateWindowSurface
to accept Surface as a native window.

Change-Id: I9ff7f68ad9ae4ff10439588aaef138b4564d959e
2012-08-09 11:30:58 -07:00
Thomas Tafertshofer
c5ee93e5fe Remove @hide from the generated EGL 1.4 API
Change-Id: Ia5707533fcf1186ef648b8a4e25987f5e7e7dea3
2012-07-13 17:43:19 -07:00
Thomas Tafertshofer
66a42db8cb improve glgen tool to support EGL1.4
- added EGL1.4 bindings generation
- fixed bugs in GLES bindings

Bug: 6709865
Change-Id: I04ac63f652e1968a51eb833f47e00336ea449980
2012-07-10 15:49:43 -07:00