Commit Graph

339 Commits

Author SHA1 Message Date
Dan Stoza
8dddc99010 libgui: Change BufferQueue to use free lists
BufferQueue used to choose free buffers by scanning through its array
of slots and picking one based on timestamp. This changes that
mechanism to use a pair of free lists: one with buffers attached and
one without. This makes it easier to choose either type of free slot
depending on the needs of the current operation.

Bug: 13175420
Change-Id: Ic8398e7511bd11a60a1c82e3ad2ee271c9822be1
2015-04-17 09:28:41 -07:00
Dan Stoza
5065a55291 libgui: Pass surface damage through BufferQueue
This change adds support for passing surface damage all of the way
down from the EGL interface through the consumer side of the
BufferQueue. Depends on system/core change
Ie645e6a52b37b5c1b3be19481e8348570d1aa62c

Bug: 11239309
Change-Id: I4457ea826e9ade4ec187f973851d855b7b93a31b
2015-04-15 13:19:38 -07:00
Dan Stoza
634f5ee6a7 libgui: Plumb detachBuffer through ConsumerBase
Exposes IGraphicBufferConsumer::detachBuffer as a ConsumerBase
method. attachBuffer is not currently exposed, because all current
clients will be recycling buffers through the allocator.

Bug: 19628705
Change-Id: I3e519767fa43d5d880c1d5695e31b60f6ad588af
2015-04-07 15:05:40 -07:00
Dan Stoza
231832eb27 DO NOT MERGE libgui: Plumb attach/detach through Surface
Exposes the attachBuffer and detachNextBuffer calls from
IGraphicBufferProducer to the public Surface interface. Also moves
the version of connect that takes a producer callback from protected
to public.

Bug: 19628705
Change-Id: I9ebc3013c4d9c84c4e8ef150c00e03f8af80319e
(cherry picked from commit c14ecb9de2)
2015-04-02 13:35:45 -07:00
Dan Stoza
1c87e474d8 DO NOT MERGE libgui: Remove IGBC::BufferItem
Removes IGraphicBufferConsumer::BufferItem. Depends on the
following changes:
    I187b3a7d05196b6289596afac8fb9a9d4aebff76
    I0ddd38df37500cfd6b21d1e768ed14e39c5cd9fc

Cherry-pick of Id1fa56d092188f2cb712768d5d2fc6a9027fb73c

Change-Id: I3edf0db8fba656fd78e18a5a7f1137f0fb6b237d
2015-03-20 12:29:04 -07:00
Dan Stoza
cf3834db10 DO NOT MERGE libgui: Prepare for IGBC::BufferItem removal
Currently, there are two instances of BufferItem: one inside of
IGraphicBufferConsumer, and a standalone one inside of libgui. They
only differ in the name of one of the fields, and we want to remove
the IGBC version. This changes things so that client code may be
incrementally switched over to the libgui version.

This is a squashed commit containing the following changes:
    I64f495105f56cbf5803cea4aa6b072ea29b70cf5
    I1394e693314429ada93427889f10b7b01c948053
    I9c3bc8037fa9438d4d9080b8afb694219ef2f71f
    I699ed0a6837076867ca756b28d1ffb2238f7a0d9
    Iac8425e1241774304a131da2fb9dec6e82922f13

Change-Id: Ic4d51f5df6dbc70b376d13fceba2335b9bae4f3d
2015-03-19 13:58:07 -07:00
Eino-Ville Talvala
82c6bcc970 DO NOT MERGE Add dataSpace to buffer queues; remove old format enums.
- Wire up new dataSpace parameter through buffer queue stack
- Update tests to include the parameter
- Switch eglApi to using dataSpace to indicate sRGB gamma/linear
  difference
- Remove RAW_SENSOR in favor of RAW16
- Remove use of sRGB format enums
- Add default dataspace to buffer queue core
- Add query for default dataspace

Cherry pick of I070bd2e7c56506055c419004c29e2e3feac725df

Change-Id: I461952389c18051176c6b75e664f20ad369f5760
2015-03-19 13:56:00 -07:00
Dan Stoza
966b98bd86 Surface: Permit an IProducerListener on connect
This change allows clients of Surface to provide an IProducerListener
callback object to Surface::connect, which will be passed down to the
underlying IGraphicBufferProducer.

Cherry pick of I5ea5229bf3a329bf02c6bd20e7247039c75d136b

Change-Id: I6f8f52c72654e4cee649721383819bafe378f964
2015-03-18 16:01:20 -07:00
Dan Stoza
3be1c6b60a libgui: Enable -Weverything and -Werror
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.

Cherry pick of I034abec27bf4020d84af60d7acc1939c59986dd6 plus a
couple of minor changes to CpuConsumer.cpp to make it work with a
prior change:
    Uncomment CC_LOGV on line 46
    Change C-style cast to static_cast on line 71

Change-Id: Iaec610477ea0122317b0578fb74caf2383d4cf08
2015-03-18 15:57:27 -07:00
Lajos Molnar
ec41d55b8d am 94ee9b59: Merge "CpuConsumer: lock buffers that could be YUV as ycbcr" into lmp-mr1-dev
* commit '94ee9b5916903e6ee23bb1ce8f688900a4eb6f65':
  CpuConsumer: lock buffers that could be YUV as ycbcr
2015-01-29 08:41:35 +00:00
Lajos Molnar
6a26be7c2b CpuConsumer: lock buffers that could be YUV as ycbcr
Bug: 17906609
Change-Id: Ic71af69ec3b19ab1224ed3ad5e0a97c60e81cda6
2015-01-28 16:52:43 -08:00
Dan Albert
7530114619 am 5588d900: Merge "Enable clang for libui/libgui/surfaceflinger"
* commit '5588d9000cd1ef217185c9001d6b5ecd84db9741':
  Enable clang for libui/libgui/surfaceflinger
2014-12-05 18:01:48 +00:00
Dan Stoza
01049c8321 Enable clang for libui/libgui/surfaceflinger
Enables clang and C++11 for libui/libgui/surfaceflinger, and
eliminates all compile-time warnings.

Change-Id: Ie237fdb5ae44f2bfcddaa884f9c65ec3f08ae50f
(cherry picked from commit f10c46ef85)
2014-12-04 17:56:17 -08:00
Andreas Gampe
bfd633e131 Frameworks/native: Fix unused parameter warning
Pulled in in hardware/, where -Werror is used.

Change-Id: I13fc31d31fe2f623d39c84862b0c95a28813723d
(cherry picked from commit a32900deec)
2014-11-08 22:18:47 +00:00
Andreas Gampe
a32900deec Frameworks/native: Fix unused parameter warning
Pulled in in hardware/, where -Werror is used.

Change-Id: I13fc31d31fe2f623d39c84862b0c95a28813723d
2014-11-07 16:49:48 -08:00
Dan Stoza
8e624d4cad am 98d20f82: Merge "Add a BufferItem parameter to onFrameAvailable" into lmp-mr1-dev
* commit '98d20f82ca8979b30c81df9639f54ab11e1951f9':
  Add a BufferItem parameter to onFrameAvailable
2014-11-07 20:03:42 +00:00
Dan Stoza
8dc55396fc Add a BufferItem parameter to onFrameAvailable
Passes the BufferItem for the queued buffer to the onFrameAvailable
callback so the consumer can track the BufferQueue's contents. Also
adds an onFrameReplaced callback, which is necessary if the consumer
wants to do anything more than simple queue length tracking.

Bug: 18111837
Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
2014-11-07 10:39:13 -08:00
Jesse Hall
1495ceb885 surfaceflinger: fix -Wmismatched-tags warnings
warning: struct 'HWComposer' was previously declared as a class
[-Wmismatched-tags]

warning: class 'DisplayInfo' was previously declared as a struct
[-Wmismatched-tags]

Change-Id: I13db9f8aab3a957ce8ff8d64598dae1807d6fe7e
(cherry picked from commit 646f541050)
2014-10-31 09:51:10 -07:00
Jesse Hall
20fca75fbd am b7702c5c: Merge "BufferQueueProducer: Throttle EGL frame production." into lmp-mr1-dev
* commit 'b7702c5ce7f010fa5f19646fd79f28ff04e7014b':
  BufferQueueProducer: Throttle EGL frame production.
2014-10-08 16:59:38 +00:00
Jesse Hall
b7702c5ce7 Merge "BufferQueueProducer: Throttle EGL frame production." into lmp-mr1-dev 2014-10-08 16:50:13 +00:00
Aravind Akella
ae29ee0a9e am 93176114: am a7eb4b74: Merge "Fix sockfd leakage in SensorService." into lmp-dev
* commit '93176114cf34c9874c2db70fd7665e9f95dda9d0':
  Fix sockfd leakage in SensorService.
2014-10-03 22:39:19 +00:00
Eric Penner
99a0afbaee BufferQueueProducer: Throttle EGL frame production.
Throttling was previously controlled by a combination of the
driver and the number of buffers in the queue. This patch makes
a more consistent trade-off, which allows two GPU frames pending
but not three. More buffering could improve throughput in the
case of varying frame times, but this also increases latency.

Bug: 17502897
Change-Id: I4ee68019ca94c635294c5959931a555a6c4ef2df
2014-10-03 14:57:09 -07:00
Aravind Akella
021543fc65 am a7eb4b74: Merge "Fix sockfd leakage in SensorService." into lmp-dev
* commit 'a7eb4b74f74423dafd88adf94a7984ae927c3a23':
  Fix sockfd leakage in SensorService.
2014-10-03 21:50:52 +00:00
Aravind Akella
8a96955c8e Fix sockfd leakage in SensorService.
i) Call removeFd() only if the fd in the BitTube has been
previously added to the Looper. Use a flag to determine whether the fd
has been previously added or not.
ii) Increment mPendingFlushEventsToSend after holding a connectionLock.
iii) Store the number of acks that are pending in SensorEventQueue
 and send them all at once.

Bug: 17472228
Change-Id: I1ec834fea1112a9cfbd9cddd2198438793698502
2014-10-02 18:59:56 -07:00
Lajos Molnar
147372fdf9 resolved conflicts for merge of 67d8bd66 to lmp-mr1-dev-plus-aosp
Change-Id: I5e7e6fdf0d2afe6c3e4a0ed6ef96afb4713a72bc
2014-09-19 06:23:46 -07:00
Lajos Molnar
435d9cde27 resolved conflicts for merge of 67d8bd66 to lmp-dev-plus-aosp
Change-Id: I2e9aab90ac53bb32630598f50cc26f6e46acf6d6
2014-09-18 20:09:39 -07:00
Lajos Molnar
67d8bd66aa surfaceflinger: add getDisplayStats() method
This is used by media service to schedule video frames at the
proper time, based on precise vsync timings.

Bug: 14659809
Change-Id: I1a90603f3dc09dca9aa4f90a3aa845fab56e0a5e
2014-09-18 17:03:20 -07:00
Aravind Akella
3d0daa57f5 am 8493b79e: SensorService fixes
* commit '8493b79e1cff92450076ca7450c4bf4e434a6816':
  SensorService fixes
2014-09-12 05:36:58 +00:00
Aravind Akella
8493b79e1c SensorService fixes
i) Significant Motion multiple clients fix. Make a copy of
  mActiveConnections vector before cleaning up SensorEventConnections
  when one-shot sensors trigger.
  ii) Maintain a mapping between flush_complete_events and
  SensorEventConnections to accurately map flush() API calls and
  corresponding flush_complete_events
  iii) Remove all references to 1_1 and 1_2 HALs.
  iv) Dynamically allocate sensor_event buffers in SensorService main
  threadLoop.

Bug: 17412359
Change-Id: If3c3986197660cafef2d2e0b4dc7582e229cf1c4
2014-09-10 18:24:18 -07:00
Dan Albert
5746f14978 am fb017a4c: Merge "Fix clang warnings about struct vs. class."
* commit 'fb017a4c3b23741f737093c3fcb78087bbe5e73c':
  Fix clang warnings about struct vs. class.
2014-09-10 01:43:11 +00:00
Dan Albert
aeb8ab8c34 Fix clang warnings about struct vs. class.
Change-Id: I9f26cd01ac3153efa6d77a4133686842e2d63203
2014-09-09 15:22:48 -07:00
Riley Andrews
75ec33e0e6 am d15ef27f: Update ScreenshotClient to take advantage of rotation in surfaceflinger\'s screencap api
* commit 'd15ef27f9b13727fa7358e3c09572f66bb1e0668':
  Update ScreenshotClient to take advantage of rotation in surfaceflinger's screencap api
2014-09-09 21:55:45 +00:00
Riley Andrews
129dc8423d am edb86f9f: Merge "Add rotation to surfaceflingers screen cap." into lmp-dev
* commit 'edb86f9f681e082a64a670814ee4d73ccf39942a':
  Add rotation to surfaceflingers screen cap.
2014-09-09 21:55:26 +00:00
Riley Andrews
d15ef27f9b Update ScreenshotClient to take advantage of rotation in surfaceflinger's screencap api
Change-Id: I836649d9d5cd5958ce34e47f26f4a36d2d05d24c
2014-09-09 19:41:32 +00:00
Dan Albert
7d83187103 Make string literal concatenation play nice with C++11.
In C++11 mode, "foo"MACRO_THAT_EXPANDS_TO_STRING gets lexed as a user
defined literal. Add space around the macro.

Had missed these when resolving merge conflicts last night.

Change-Id: I1a381a06c3909b76a3b44ce79c37aa6f244d3736
2014-09-09 09:21:28 -07:00
Riley Andrews
c3ebe66b49 Add rotation to surfaceflingers screen cap.
+ This is needed so that activity manager does not
  have to do cpu side rotations when capturing recents
  thumbnails.

Change-Id: If998008e675ad01305db8399fd643cf4608b7025
2014-09-09 03:51:16 +00:00
Aravind Akella
9e3adfcebf SensorService flush fixes.
i) Fix a possible race condition when adding a pending flush connection
 to mActiveSensors data structure.
 ii) Invalidate flush_complete_events as soon as they are consumed by a
 connection so that they are not used by other connections which are
 registered for the same sensor.

Change-Id: I1491bea8c2081c4aab1feacc60add13b7aa26bb7
2014-09-03 18:24:05 -07:00
Eric Penner
2d14a0ed4f GLConsumer: Fix eglTerminate/eglInit edge case.
If a display is terminated and then initialized, we can't detect
this using the display itself (it has the same value), but all
EglImages still become invalid for the display. This patch detects
this during image binding and forces creation of a new EglImage.

Bug: 10430249
Change-Id: I75101c50962f21263dca3ec6e241a2e5a3c23dad
2014-08-27 03:10:58 +00:00
Aravind Akella
6c2664ae34 SensorService fixes.
1) Flush should only be received by the app calling flush(). Maintain
      a queue of all flush() calls and send flush_complete events in that
      order.
   2) Log warnings for older HALs. Remove batch() calls with DRY_RUN flag.
   3) Reallocate event cache when more sensors register and the desired
      maxCacheSize increases. Clear NEEDS_ACK flag in the buffer whenever
      there is a write() failure.
   4) More dump information. Add wake-up flag, maxDelay and timestamps for
      sensor events.

Bug: 16874778
Change-Id: I195646191059fd31f75f2f07886c0f98bf9b509a
2014-08-19 11:18:25 -07:00
Rachad
7cb0d39016 Tunneled Video Playback support
Added native_window_set_sideband_stream() method to Surface.[h|cpp]
 Added ConfigureVideoTunnelModeParams OMX configuration structure to
 HardwareAPI.h

Bug: 16132368
Change-Id: I28fa1b9dbe858d93e353e0991098cad45c626bd9
2014-08-04 21:57:22 +00:00
Michael Wright
1f6078aef7 Have VirtualDisplays send SF resize messages when resizing
Change-Id: I76d15b22099a659450ec875836c9bf2b6584838f
2014-07-30 11:23:44 -07:00
Riley Andrews
03414a1cfe Turn on support for async cursor update in surfaceflinger.
If available, surfaceflinger will use the hwc setCursorPositionAsync()
api to change the position of supported cursor layers outside of
the usual prepare/set loop.

Change-Id: Ib3fc5c0c390b3489ddbba202379840a1d2748917
2014-07-28 22:07:41 +00:00
Aravind Akella
c268068c55 Merge "SensorService performance improvements." into lmp-dev 2014-07-24 15:37:54 +00:00
Aravind Akella
56ae42613c SensorService performance improvements.
i) Send ack for wake_up sensors on the socket connection instead of using Binder RPC.
  ii) Cache events per connection in case there are write failures. Compute cache size
      from FIFO counts of sensors.
 iii) Send FlushCompleteEvent only for apps that explicitly called flush().

Change-Id: I018969736b7794b1b930529586f2294a03ee8667
2014-07-24 17:23:01 -07:00
Eric Penner
2295687487 Merge "GLProducer: Reference count images rather than buffers." into lmp-dev 2014-07-24 15:36:21 +00:00
Antoine Labour
78014f32da BufferQueue: release mutex while allocating. DO NOT MERGE
BufferQueueProducer::allocateBuffers used to keep the BufferQueueCore
mutex while doing the buffer allocation, which would cause the consumer
(which also needs the mutex) to block if the allocation takes a long
time.
Instead, release the mutex while doing the allocation, and grab it again
before filling the slots. Keep a bool state and a condvar to prevent
other producers from trying to allocate the slots while the mutex is
released.

Bug: 11792166

Change-Id: I4ab1319995ef892be2beba892f1fdbf50ce0416d
(cherry picked from commit ea96044470)
2014-07-22 19:45:55 +00:00
Eric Penner
5c3d243fcc GLProducer: Reference count images rather than buffers.
In most cases, EGLImages can be created one-to-one with graphic
buffers in slots, but that was difficult due to some special
cases:
- ReleaseTexImage binds a custom 'unslotted' debug image.
- When all slots are freed, we still need to hang on to one.

These cases were handled by keeping an additional reference to
the 'current' buffer (mCurrentTextureBuf), but we would create
new images since we can't reference count them in the same way.
This patch uses the same semantics, except that it reference
counts the image (an EglImage wrapper class) rather than just
buffer. The wrapper class also detects the cases when we need
a new EGLImage, and only creates them in those rare cases.

Change-Id: I2915761dbe49d2a9bda1f59e60f857543634636b
2014-07-21 18:16:12 -07:00
Ruben Brunk
1681d95989 Add sticky transform to surfaceflinger.
Bug: 15116722

- Adds a sticky transform field that can be set from a
  SurfaceFlinger client Surface.  This transform is
  added to any transform applied to the Surface.

Change-Id: Idaa4311dfd027b2d2b8ea5e2c6cba2da5779d753
2014-07-14 22:14:32 +00:00
Dan Stoza
dc56bf721a Merge "BufferQueue: Add allocateBuffers method" 2014-06-27 15:56:14 +00:00
Dan Stoza
ab57491de3 GLConsumer: Allow creation in detached mode
Adds a constructor that doesn't require a GLES texture name and sets
up the GLConsumer in detached mode.

Bug: 15616428
Change-Id: Idc9ea2e59baa24bbd959da9fffe0fb71c0aa9818
2014-06-25 15:00:48 -07:00