Commit Graph

367 Commits

Author SHA1 Message Date
Dianne Hackborn
747f65e77a am e24901d3: am 68267415: Add new native Looper API.
Merge commit 'e24901d3adb28fff72821d4e8e2ccc25b2184550'

* commit 'e24901d3adb28fff72821d4e8e2ccc25b2184550':
  Add new native Looper API.
2010-07-07 09:14:57 -07:00
Dianne Hackborn
efa1085066 Add new native Looper API.
This allows us to avoid exposing the file descriptor of
the event queue; instead, you attach an event queue to
a looper.  This will also should allow native apps to be
written without the need for a separate thread, by attaching
the event queue to the main thread's looper and scheduling
their own messages there.

Change-Id: I38489282635895ae2cbfacb88599c1b1cad9b239
2010-07-02 18:57:02 -07:00
Dianne Hackborn
ed2b843c91 am 177c405a: am c6e1d880: Merge "Introduce official public NativeWindow type." into gingerbread
Merge commit '177c405a242e811b1010bd8382b5807ab8df31a8'

* commit '177c405a242e811b1010bd8382b5807ab8df31a8':
  Introduce official public NativeWindow type.
2010-06-30 16:11:21 -07:00
Dianne Hackborn
e12e3d7692 Merge "Introduce official public NativeWindow type." into gingerbread 2010-06-30 16:05:30 -07:00
Jeff Brown
ac18906a2e am 0c2df984: am d8ae2885: Merge "Fix injection of specially intercepted keys like HOME." into gingerbread
Merge commit '0c2df98425c8fa4ce092eebea80ae197547f6a86'

* commit '0c2df98425c8fa4ce092eebea80ae197547f6a86':
  Fix injection of specially intercepted keys like HOME.
2010-06-30 15:48:50 -07:00
Dianne Hackborn
b2007c4b89 resolved conflicts for merge of 7f6c6e8f to master
Change-Id: Id9dddb78c51f16ff8c4b60339421c94fde506db2
2010-06-30 15:44:58 -07:00
Dianne Hackborn
4b5e91e482 Introduce official public NativeWindow type.
Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.

Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
2010-06-30 15:32:04 -07:00
Jeff Brown
c393eb6cf5 Fix injection of specially intercepted keys like HOME.
This change mainly unwinds a premature optimization in the
dispatch pipeline.
To test HOME injection, run 'adb shell input keyevent 3'.

Change-Id: I1c4b7377c205da7c898014b8b07fc6dc1d46e4dd
2010-06-30 14:41:59 -07:00
Dianne Hackborn
189ed23c10 Implement default key handling for native code.
The native code now maintains a list of all keys that may use
default handling.  If the app finishes one of these keys
without handling it, the key will be passed back off to Java
for default treatment.

Change-Id: I6a842a0d728eeafa4de7142fae573f8c11099e18
2010-06-30 10:49:40 -07:00
Chris Tate
751ba60979 am af4a2d1f: am ddcb543a: Merge "Fix native input dispatch in the emulator." into gingerbread
Merge commit 'af4a2d1f52c7d54408db341781399d2886de72c1'

* commit 'af4a2d1f52c7d54408db341781399d2886de72c1':
  Fix native input dispatch in the emulator.
2010-06-29 17:06:31 -07:00
Jeff Brown
4036f7f2b4 Fix native input dispatch in the emulator.
Set a default orientation of ROTATION_0.
Added some more careful checks based on whether we have valid
absolute axis information from the driver.
Reset key repeating during configuration changes since the keyboard
device may have been removed.

Change-Id: I685960828acffcb17595fc5683309e8064a76714
2010-06-29 16:52:21 -07:00
Dianne Hackborn
3fc3eee094 am b5f05d00: am 0934fbb6: Merge "Update native activity & event APIs to follow correct conventions." into gingerbread
Merge commit 'b5f05d0018d72531e40c2afadfee90e9bc0c8893'

* commit 'b5f05d0018d72531e40c2afadfee90e9bc0c8893':
  Update native activity & event APIs to follow correct conventions.
2010-06-29 12:21:16 -07:00
Dianne Hackborn
9c7f8186ae Update native activity & event APIs to follow correct conventions.
Change-Id: Ie64fb3a9c68bc9c117fa5621b75d1f609e304e0e
2010-06-29 10:43:54 -07:00
Chris Tate
1f0c9ea984 am 96725326: am 31e0ffe8: Merge "Native input event dispatching." into gingerbread
Merge commit '96725326149687168937cf62f75364cf9cc3e96b'

* commit '96725326149687168937cf62f75364cf9cc3e96b':
  Native input event dispatching.
2010-06-28 19:16:42 -07:00
Jeff Brown
50de30a523 Native input event dispatching.
Target identification is now fully native.
Fixed a couple of minor issues related to input injection.
Native input enabled by default, can be disabled by setting
WindowManagerPolicy.ENABLE_NATIVE_INPUT_DISPATCH to false.

Change-Id: I7edf66ed3e987cc9306ad4743ac57a116af452ff
2010-06-28 19:10:54 -07:00
Mathias Agopian
f27f8ed2a3 am 687f8a2e: am 1cb3fdc9: Merge "Fix a bug in sp<> and wp<> which could cause memory corruptions" into gingerbread
Merge commit '687f8a2eb78c95bb9974951dbe38124f8543bacb'

* commit '687f8a2eb78c95bb9974951dbe38124f8543bacb':
  Fix a bug in sp<> and wp<> which could cause memory corruptions
2010-06-25 14:22:51 -07:00
Mathias Agopian
8c3c51bb33 Fix a bug in sp<> and wp<> which could cause memory corruptions
when assigning a smart pointer to another one, we need to make
sure to read all the data we need from the right-hand-side
reference (the assignee) before we decRef the assigned.

This bug would cause linked-list of smart-pointers to fail
miserably.

Change-Id: Ibb554c15fddf909f7737c632b7c80322e80ea93f
2010-06-24 21:49:02 -07:00
Dianne Hackborn
c1c3308f03 am e3e2883f: am e24a60aa: Merge "First stab at attaching native event dispatching." into gingerbread
Merge commit 'e3e2883f2232007174ead562610eb01201890d9b'

* commit 'e3e2883f2232007174ead562610eb01201890d9b':
  First stab at attaching native event dispatching.
2010-06-23 10:32:25 -07:00
Brad Fitzpatrick
f9e01ea481 am efcf68aa: am ef8f96a7: Merge "Start of work on passing around StrictMode policy over Binder calls." into gingerbread
Merge commit 'efcf68aa1fd7fcfd52cf3d2837ed8db8e797194b'

* commit 'efcf68aa1fd7fcfd52cf3d2837ed8db8e797194b':
  Start of work on passing around StrictMode policy over Binder calls.
2010-06-23 10:18:18 -07:00
Jeff Brown
12c9ce8bc4 am b1efc3f6: am 7fbdc84e: More native input event dispatching.
Merge commit 'b1efc3f68277a8c38c21e2d2e8ce05287118ecfe'

* commit 'b1efc3f68277a8c38c21e2d2e8ce05287118ecfe':
  More native input event dispatching.
2010-06-23 10:17:22 -07:00
Dianne Hackborn
4d96bb6ae3 First stab at attaching native event dispatching.
Provides the basic infrastructure for a
NativeActivity's native code to get an object representing
its event stream that can be used to read input events.

Still work to do, probably some API changes, and reasonable
default key handling (so that for example back will still
work).

Change-Id: I6db891bc35dc9683181d7708eaed552b955a077e
2010-06-22 11:21:50 -07:00
Brad Fitzpatrick
03bd2484c8 Merge "Start of work on passing around StrictMode policy over Binder calls." into gingerbread 2010-06-21 15:31:01 -07:00
Jeff Brown
51d45a710e More native input event dispatching.
Added ANRs handling.
Added event injection.
Fixed a NPE ActivityManagerServer writing ANRs to the drop box.
Fixed HOME key interception.
Fixed trackball reporting.
Fixed pointer rotation in landscape mode.

Change-Id: I50340f559f22899ab924e220a78119ffc79469b7
2010-06-21 13:59:34 -07:00
Brad Fitzpatrick
702ea9d42f Start of work on passing around StrictMode policy over Binder calls.
This is (intendend to be) a no-op change.

At this stage, Binder RPCs just have an additional uint32 passed around
in the header, right before the interface name.  But nothing is actually
done with them yet.  That value should right now always be 0.

This now boots and seems to work.

Change-Id: I135b7c84f07575e6b9717fef2424d301a450df7b
2010-06-21 12:56:35 -07:00
Jeff Brown
e780fc9d96 am 42bb545a: am 5c225b16: Even more native input dispatch work in progress.
Merge commit '42bb545a54d89f0ddbb230d7a01ea4210c0f6c00'

* commit '42bb545a54d89f0ddbb230d7a01ea4210c0f6c00':
  Even more native input dispatch work in progress.
2010-06-17 13:32:45 -07:00
Jeff Brown
f4a4ec2063 Even more native input dispatch work in progress.
Added more tests.
Fixed a regression in Vector.
Fixed bugs in pointer tracking.
Fixed a starvation issue in PollLoop when setting or removing callbacks.
Fixed a couple of policy nits.

Modified the internal representation of MotionEvent to be more
efficient and more consistent.

Added code to skip/cancel virtual key processing when there are multiple
pointers down.  This helps to better disambiguate virtual key presses
from stray touches (such as cheek presses).

Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
2010-06-17 13:27:16 -07:00
Jeff Brown
ac69c9607f am 2dfd2aa4: am 92266a78: Merge "More work in progress on native events." into gingerbread
Merge commit '2dfd2aa413a91965c1a247980598c795db9b4c38'

* commit '2dfd2aa413a91965c1a247980598c795db9b4c38':
  More work in progress on native events.
2010-06-15 16:50:12 -07:00
Jeff Brown
54bc281639 More work in progress on native events.
Refactored the code to eliminate potential deadlocks due to re-entrant
calls from the policy into the dispatcher.  Also added some plumbing
that will be used to notify the framework about ANRs.

Change-Id: Iba7a10de0cb3c56cd7520d6ce716db52fdcc94ff
2010-06-15 16:43:18 -07:00
Jeff Brown
4215f50740 am 34b418cd: am 5e95930b: am 43a9527c: Fix include paths.
Merge commit '34b418cddbd2f05d5c0a98c550c65e457015134e'

* commit '34b418cddbd2f05d5c0a98c550c65e457015134e':
  Fix include paths.
2010-06-13 20:03:20 -07:00
Jeff Brown
66d9df50da Fix include paths.
Change-Id: Ifda45688f9f02710a74d5d7a7d902bacf1441e2e
2010-06-13 19:35:19 -07:00
Jeff Brown
04c1a8cdec resolved conflicts for merge of 9e660c82 to master
Change-Id: Ic4bd85cbaa5b9a10dcb474a0dad46490bf967e43
2010-06-13 19:16:55 -07:00
Jeff Brown
e839a589bf Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now.  To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.

Includes part of the new input event NDK API.  Some details TBD.

To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument.  The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points.  The ViewRoot then
provides the InputChannel to the InputQueue.  Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue.  This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.

There can be zero or more targets for any given input event.  Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets).  Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.

End-to-end event dispatch mostly works!

To do: event injection, rate limiting, ANRs, testing, optimization, etc.

Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
2010-06-13 17:42:16 -07:00
Mathias Agopian
67c4219aa3 am 34e5d967: am 55f8209d: Merge "allow re-targetting of surfaces" into kraken 2010-06-08 20:18:05 -07:00
Mathias Agopian
579b3f88d0 allow re-targetting of surfaces
Surfaces can now be parcelized and sent to remote
processes. When a surface crosses a process
boundary, it looses its connection with the
current process and gets attached to the new one.

Change-Id: I39c7b055bcd3ea1162ef2718d3d4b866bf7c81c0
2010-06-08 20:10:02 -07:00
Mathias Agopian
fcd61524e8 am f5f7d389: am fae5cb2b: optimize Surface.readFromParcel() 2010-06-04 19:17:16 -07:00
Mathias Agopian
e78d81eddd am fd89b1c8: am 7623da43: split surface management from surface\'s buffers management 2010-06-04 19:17:12 -07:00
Mathias Agopian
a0c30e9241 optimize Surface.readFromParcel()
this is called for each relayout() and used to create a full Surface (cpp)
which in turn did some heavy work (including an IPC with surfaceflinger),
most of the time to destroy it immediatelly when the returned surface
(the one in the parcel) was the same.

we now more intelligentely read from the parcel and construct the new
object only if needed.

Change-Id: Idfd40d9ac96ffc6d4ae5fd99bcc0773e131e2267
2010-06-04 18:57:41 -07:00
Mathias Agopian
b7e930db17 split surface management from surface's buffers management
Change-Id: If3c5655d1231f8f0c49ba68f972b1b20c93b3f87
2010-06-04 18:57:41 -07:00
Vasu Nori
e733497af5 add API to Cursor to get column value type
Change-Id: I3ef1bcdb2eb1c45f68e829ccb6e3ecde28076591
2010-06-02 17:40:41 -07:00
Mathias Agopian
d13f23fca6 am 5220af87: am 770492cb: more clean-up in preparation of bigger changes 2010-06-01 16:08:48 -07:00
Mathias Agopian
daa717000f am 4f0a9114: am cdfd5fe2: Fix a typo in Singleton<> 2010-06-01 16:08:16 -07:00
Mathias Agopian
7e27f05739 more clean-up in preparation of bigger changes
the most important change here is the renaming of
ISurfaceFlingerClient to ISurfaceComposerClient

Change-Id: I94e18b0417f50e06f21377446639c61f65f959b3
2010-05-28 17:19:16 -07:00
Mathias Agopian
b8510b98b5 Fix a typo in Singleton<>
it could cause the sLock field to be emitted several times
in different compilation unit. it also prevented to
have 2 Singleton<> in the same file.
2010-05-28 15:13:30 -07:00
Mike Lockwood
3d11c77bae Merge "Move CursorWindow class from core/jni to libbinder" 2010-05-28 10:24:29 -07:00
Mike Lockwood
244a7655ae Move CursorWindow class from core/jni to libbinder
To allow use of the native CursorWindow class outside of the core framework jni

Change-Id: I72e8dcb91a2c691130c33cdfd9a25d343da1c592
Signed-off-by: Mike Lockwood <lockwood@android.com>
2010-05-28 10:08:21 -04:00
Mathias Agopian
d4784a3b90 more clean-up of Surfaceflinger's client management
SurfaceComposerClient now only exist on the WindowManager side,
the client side uses the new SurfaceClient class, which only
exposes what a client needs.

also instead of keeping mappings from IBinder to SurfaceComposerClients
we have a SurfaceClient per Surface (referring to the same IBinder), this
is made possible by the fact that SurfaceClient is very light.

Change-Id: I6a1f7015424f07871632a25ed6a502c55abfcfa6
2010-05-27 19:55:43 -07:00
Mathias Agopian
631f358d34 fix [2712278] The preview buffer left some black borders in left and bottom edges
we were incorrectly flagging push_buffer surfaces as invalid

Change-Id: I4dfd4ffbbe8a71f7e23e835db8d71966416c29bb
2010-05-25 17:51:34 -07:00
Mathias Agopian
a138f89c5e added the notion of fixed-size buffers
the new native_window_set_buffers_geometry allows
to specify a size and format for all buffers to be
dequeued. the buffer will be scalled to the window's
size.

Change-Id: I2c378b85c88d29cdd827a5f319d5c704d79ba381
2010-05-24 18:26:01 -07:00
Mathias Agopian
a0b3f1d2eb fix a bug when reallocating a window's buffers is needed
we need to mark the buffers that need to be reallocated,
NOT the buffer's indices.

Change-Id: I809e2e1b03b56c4d2ab983c25523dae99aa1da74
2010-05-24 13:47:24 -07:00
Mathias Agopian
f10d7fde03 added native_window_set_buffer_count()
this method can be used to change the number of buffers
associated to a native window. the default is two.

Change-Id: I608b959e6b29d77f95edb23c31dc9b099a758f2f
2010-05-21 14:34:32 -07:00