StringBlock instances containing UTF-8 strings use a cache to convert
into UTF-16, but using that cache and then using a JNI call to NewString
causes the UTF-8 string as well as two copies of the UTF-16 string to
be held in memory. Getting the UTF-8 string directly from the StringPool
eliminates one copy of the UTF-16 string being held in memory.
This is part 1. Part 2 will include ResXMLParser optimizations.
Change-Id: Ibd4509a485db746d59cd4b9501f544877139276c
Add a Flattenable interface to libutils which can be used to flatten
an object into bytestream + filedescriptor stream.
Parcel is modified to handle Flattenable. And GraphicBuffer implements
Flattenable.
Except for the overlay classes libui is now independent of libbinder.
Unicode.cpp used a packed data table for character data that essentially
duplicated ICU's functionality.
Change-Id: Ia68fe4ac94e89dc68d9a3f45f33f6e648a5500b7
Remove some utility functions for discovering character data
that ICU probably took over a while ago.
Change-Id: I97abe4de2f51eb2bf48679941258bc501184c3dc
The device mode is now called ui mode. Furthermore is the order of
precedence for the resources now in such a way that the ui mode needs
to be specified after the orientation and before the density.
The ui mode can be set, like it is done for the locale, as follows:
IActivityManager am = ActivityManagerNative.getDefault();
Configuration config = am.getConfiguration();
config.uiMode = Configuration.UI_MODE_TYPE_CAR | Configuration.UI_MODE_NIGHT_ANY;
am.updateConfiguration(config);
To allow users to disable the car mode and set the night mode the IUiModeManager
interface is used.
The automatic night mode switching will be added in a separate change.
Allows "aapt dump --values resource" to print out whether a string in a
ResStringPool is in UTF-8 or UTF-16 encoding.
Change-Id: I6478884a70a3b46fee862dece6cb33454fc34843
This is a very simply implementation: upon receiving an IPC, if the handling
thread is at a background priority (the driver will have taken care of
propagating this from the calling thread), then stick it in to the background
scheduling group. Plus an API to turn this off for the process, which is
used by the system process.
This also pulls some of the code for managing scheduling classes out of
the Process JNI wrappers and in to some convenience methods in thread.h.
Allows the use of UTF-8 for packing resources instead of the
default of UTF-16 for Java. When strings are extracted from the
ResStringPool, they are converted to UTF-16 and the result is
cached for subsequent calls.
When using aapt to package, add in the "-8" switch to pack the
resources using UTF-8. This will result in the value, key, and
type strings as well as the compiled XML string values taking
significantly less space in the final application package in
most scenarios.
Change-Id: I129483f8b3d3b1c5869dced05cb525e494a6c83a
This implements support for devices whose hardware can hide
their navigation keys. It works much like the existing keyboardHidden
configuration, and for compatibility uses the same configuration
change bit.
Also add FLAG_TURN_ON_SCREEN for windows, which has the system
cause the screen to be turned on when the window is displayed.
Great fun when used with FLAG_SHOW_WHEN_LOCKED!
Change-Id: I0b867f19af85cfd8786a14cea194b34f7bdd9b7a
we could have several thread waiting on the condition and they all need to wake-up.
also added a debug "mTid" field in the class, which contains the tid of the thread (as opposed to pthread_t), this
is useful when debugging under gdb for instance.
Rewrote SurfaceFlinger's buffer management from the ground-up.
The design now support an arbitrary number of buffers per surface, however the current implementation is limited to four. Currently only 2 buffers are used in practice.
The main new feature is to be able to dequeue all buffers at once (very important when there are only two).
A client can dequeue all buffers until there are none available, it can lock all buffers except the last one that is used for composition. The client will block then, until a new buffer is enqueued.
The current implementation requires that buffers are locked in the same order they are dequeued and enqueued in the same order they are locked. Only one buffer can be locked at a time.
eg. Allowed sequence: DQ, DQ, LOCK, Q, LOCK, Q
eg. Forbidden sequence: DQ, DQ, LOCK, LOCK, Q, Q
It turns out we were not returning the density for anything retrieved from a
TypedArray... which basically means any bitmap references from a layout or style...!!!
This is now fixed.
Also fiddle with the density compatibility mode to turn on smoothing in certain situations,
helping the look of things when they need to scale and we couldn't do the scaling at
load time.
This changes the names of the directories in aapt, to what you see
in the list of DpiTest resources. Also adds a new "long" configuration
for wide screens, which the platform sets appropriate, and introduces
a new kind of resizeability for not large but significantly larger
than normal screens which may have compatibility issues.
Merge commit '8a715b4b791db4390d12e0ded02280592634a424'
* commit '8a715b4b791db4390d12e0ded02280592634a424':
Add useful functions to String8, which enables users to convert between UTF-8 and UTF-32
Merge commit '991eec03a73f8803d0f8c80b418480ea25293cfb'
* commit '991eec03a73f8803d0f8c80b418480ea25293cfb':
Don't re-parse the framework resources all the time.
A small optimization to the resource code, to not re-parse the framework
resources every time we build a new AssetManager. Instead, you can now
construct a ResTable from a previously created one... of course, like the
existing code for using the data in-place, you can't delete the original
ResTable until you have deleted the one that has been constructed from it.
It turns out this was not a problem in the resource code at all. Rather,
the system process has a cache of pre-loaded attributes it uses to avoid
continually reloading things as it needs them. Well it turns out this
cache wasn't flushed after a package was uninstalled or a configuration
changed, so you could re-install an app where you change its style resources
so its theme now points to one that is inconsistent in the cache.
This is mostly a problem for developers, where they continually install
new versions of an app where resources have changed. This could possibly
show up when updating an app on a normal phone, although the problem would
eventually correct itself since this cache uses weak references.
Anyway, the cache is now reworked to be flushed appropriately.
This change also includes an update to aapt to be able to dump the
contents of bags in resources.
Merge commit '72eb0acad5cffc57ce5006f6deab29ee259e461e'
* commit '72eb0acad5cffc57ce5006f6deab29ee259e461e':
Expand support for different screen sizes.
Applications can now declare that they support small, normal, or
large screens. Resource selection can also be done based on these
sizes. By default, pre-Donut apps are false for small and large,
and Donut or later apps are assumed to support all sizes. In either
case they can use <supports-screens> in their manifest to declare
what they actually support.
Merge commit 'c44989d6c7bcc761fb37f54fd37aac2070ba8e5e'
* commit 'c44989d6c7bcc761fb37f54fd37aac2070ba8e5e':
move ui/Time.cpp to core/jni, since this is the only place it is used
Merge commit 'df65b60ce33e5a56815864f8f0713e25378fa649'
* commit 'df65b60ce33e5a56815864f8f0713e25378fa649':
Only report "unknown metadata" once per restore helper
Merge commit '11b157790234d3d2f116ce4c7ed1d3d00fb78bc3'
* commit '11b157790234d3d2f116ce4c7ed1d3d00fb78bc3':
Add file mode to the file-backup saved state blobs
This change puts the file's access mode into the saved-state blob used by the
file backup helpers. The tests have been updated for the new blob content
format.
What this change *doesn't* do is actually backup/restore the file mode. This
change is a prerequisite for that, but mode preservation in backup/restore will
require adding metadata to the backup data stream itself, so will be approached
a bit more carefully.
(Also fixed one outright bug in the test program: ReadEntityData() had been
changed to return a ssize_t union of either a byte-count or a negative number
indicating error, but the test program was still assuming that nonzero == error,
and was spuriously failing.)
Merge commit '72be40490951d3f9d0ada16fcf5288d0c3306d88'
* commit '72be40490951d3f9d0ada16fcf5288d0c3306d88':
fix warnings that will show up with GCC 4.4 (in master)
Merge commit '1585bd24c10d16351f89e32dddbfa799f18db6bd'
* commit '1585bd24c10d16351f89e32dddbfa799f18db6bd':
Report densities in badging, debugging for nine patch bug.
The aapt tool now reports all available densities like it already did
for locales. Also this includes more resource data output, which I
was using to examine bug #1867049 (which at this point I am unable to
reproduce).
Merge commit '16ce3504c5bf98d95d5c36001f755bb4b15253c9'
* commit '16ce3504c5bf98d95d5c36001f755bb4b15253c9':
Make RestoreHelper and friends also write out the snapshot state.
Merge commit '78f0f8cb2efe9410127c39201e240f6d438eb53c'
* commit '78f0f8cb2efe9410127c39201e240f6d438eb53c':
Make the file backup helper not crash if a file you requested
Fix SharedPrefsBackupHelper so it doesn't hard code the paths to the files.
StringArray is used in two places in framework/base and in the Sim. Ideally we should get rid of it and use Vector<String8> instead of creating new code.
Merge commit '2a3188672ab2b65c0ce7c9c598a463e382c47696'
* commit '2a3188672ab2b65c0ce7c9c598a463e382c47696':
rename a few files to camel-case, add copyright notices
- make sure that all binder Bn classes define a ctor and dtor in their respective library.
This avoids duplication of the ctor/dtor in libraries where these objects are instantiated.
This is also cleaner, should we want these ctor/dtor to do something one day.
- same change as above for some Bp classes and various other non-binder classes
- moved the definition of CHECK_INTERFACE() in IInterface.h instead of having it everywhere.
- improved the CHECK_INTERFACE() macro so it calls a single method in Parcel, instead of inlining its code everywhere
- IBinder::getInterfaceDescriptor() now returns a "const String16&" instead of String16, which saves calls to String16 and ~String16
- implemented a cache for BpBinder::getInterfaceDescriptor(), since this does an IPC. HOWEVER, this method never seems to be called.
The cache makes BpBinder bigger, so we need to figure out if we need this method at all.
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp
- disabled copybits test, since it clashes with the new gralloc api
- Camera/Video will be fixed later when we rework the overlay apis
- made the helper Node and Iterator classes protected inner classes of List so they don't pollute the android namespace.
- use "int foo()" instead of "int foo(void)" which is more C++ stylish
- made distance() a template function, this way we write it once and it will work with combinations of iterator and const_iterator
- added the inline keyword on some function to make it clear to the compiler and the programmer that we want/intend these to be small inline functions
- added templated comparison operators to Iterator so it can compare iterator and const_iterator
- use size_t instead of "unsigned int" at places
- distance() should return a ptrdiff_t (it's kind of mening less here because it won't really work if the distance is < 0)
- made sure we handle conversions from iterator to const_iterator, but but fail at compile time in the other direction
- added operator->() on iterator and const_iterator
- made a bunch of private constructors explicit to avoid unwanted conversions
* changes:
Add support for changing a threads scheduler group. Three groups are available (default, background non interactive, foreground boost). Setting a thread priority to PRIORITY_BACKGROUND will transparently change groups to background