Commit Graph

542 Commits

Author SHA1 Message Date
Mathias Agopian
69ff5de1b7 improve video performance to minimize the tearing effect seen in 720p movies
always rescale videos to their target size using copybit during yuv->rgb
conversion. this improves performance of the GPU pass and doesn't require
linear filtering to be enabled. Also always use 16-bits buffers.

the average processing time for 720p dropped from ~50ms to ~30ms
2009-12-08 19:29:38 -08:00
Eric Laurent
fed9382a6a Fix issue 2306779: Runtime restart - Init failed at android.media.ToneGenerator.
The ToneGenerator failed to initialize because no more tracks were available in AudioFlinger mixer.

All tracks were used because the duplicating output was failing to free the tracks on audio hardware output mixer when exiting due to a misplaced test on output activity: output tracks where only freed if the duplicating output was active when exiting.

The fix consists in freeing the output tracks when the duplicating thread is destroyed without condition.
2009-12-07 12:30:22 -08:00
Android (Google) Code Review
0aa2563bb7 Merge change I9cc489a2 into eclair
* changes:
  Fix issue 2304669: VoiceIME: starting and canceling voice IME yields persistent "error 8" state on future attempts and breaks voice search.
2009-12-07 11:00:54 -08:00
Eric Laurent
5291095089 Fix issue 2304669: VoiceIME: starting and canceling voice IME yields persistent "error 8" state on future attempts and breaks voice search.
Fixed AudioFlinger::openInput() broken in change ddb78e7753be03937ad57ce7c3c842c52bdad65e
so that an invalid IO handle (0) is returned in case of failure.
Applied the same correction to openOutput().
Modified RecordThread start procedure so that a failure occuring during the first read from audio input stream is detected and causes
the record start to fail.
Modified RecordThread stop procedure to make sure that audio input stream fd is closed before we exit the stop function.

Fixed AudioRecord JAVA and JNI implementation to take status of native AudioRecord::start() into account
and not change mRecordingState to RECORDSTATE_RECORDING if start fails.
2009-12-07 05:37:47 -08:00
Dima Zavin
a9ec9be195 Revert "When using MDP, we needed to use a texture for diming."
This reverts commit bf0c320afbf6bf2441916755ecb443b64afbe73f.
2009-12-07 00:17:06 -08:00
Erik Gilling
1bd48776eb surfaceflinger: remove un-cached buffer hack for SGX
Signed-off-by: Erik Gilling <konkers@android.com>
2009-12-03 14:09:31 -08:00
Mathias Agopian
3e8a81e354 fix [2291418] Camera preview cannot work in Emulator
The image buffer used by glTexImage2d() would be uninitialized when no copybit engine
can be found.
We now always initialize images, since the abscence of copybit is not necessarily fatal.
2009-12-02 16:23:11 -08:00
Android (Google) Code Review
9e50912d68 Merge change Iac196e17 into eclair
* changes:
  Fix issue 2292062: Audio freezes for three seconds when choosing ringtones with a headset connected and music playing.
2009-12-01 22:39:33 -08:00
Mathias Agopian
0408772e34 fix [2297155] SurfaceFlinger's freeze-timeout doesn't work
There was bug in the logic that calculated the relative timeout, the start time was
reset each time an event was received, which caused the timeout to never occur if
an application was constantly redrawing.

Now we always check for a timeout when we come back from the waitEvent() and
process the "anti-freeze" if needed, regardless of whether an event was received.
2009-12-01 17:23:28 -08:00
Eric Laurent
d3fc8ac6c5 Fix issue 2292062: Audio freezes for three seconds when choosing ringtones with a headset connected and music playing.
The problem comes from a deadlock with AudioPolicyService mutex: When the second ringtone starts,
this mutex is locked by AudioPolicyService::startOutput() which in turn calls setParameters() to change the output device.
Audioflinger::ThreadBase::setParameters() signals the parameter change to the AudioFlinger mixer thread and waits for a condition
indicating that the parameter change has been processed.
At the same time, the mixer thread detects that the audio track corresponding to the first ring tone has been killed and calls its destructor.
This calls AudioPolicyService::releaseOutput() which tries to lock the AudioPolicyService mutex.
If this happens before the mixer thread can process the setParameters() command we are deadlocked.
The deadlock ends because setParameters() uses a timeout when waiting for the condition.

This regression was introduced by change 33736 fixing issue 2265163.

The fix consists in calling AudioPolicyService::releaseOutput() from Track::destroy() instead of from Track destructor: as detroy() is never called from the mixer thread loop (as opposed to the destructor) the deadlock described above cannot occur.
2009-12-01 02:17:41 -08:00
Mathias Agopian
c61de17f14 fixed [2260070] display stopped updating
always check that the visible region isn't empty after all visible regions are recomputed
clear he freeze-lock if it is.
2009-11-30 11:15:41 -08:00
Mathias Agopian
2f0a0a58f6 When using MDP, we needed to use a texture for diming. 2009-11-23 22:41:36 -08:00
Android (Google) Code Review
151f4f6027 Merge change I49f02be9 into eclair
* changes:
  Issue 2265163: Audio still reported routed through earpiece on sholes
2009-11-21 00:18:24 -08:00
Dianne Hackborn
7b92d7ec36 Debugging for issue #2228381 android.view.InflateException
Binary XML file line #37: Error inflating class <unknown> after adding a secondary account

Now that I have these debug logs, I want to keep them since they will make
debugging these kinds of issues a lot easier in the future.  (Note in this
case there was no problem in the framework.)

Change-Id: If2b0bbeda4706b7c5dc1ba4a5db04b74f40e1543
2009-11-20 14:26:42 -08:00
Eric Laurent
09b4ba82d7 Issue 2265163: Audio still reported routed through earpiece on sholes
This is a second attempt to fix the audio routed to earpiece syndrom.
The root cause identified this time is the crash of an application having an active AudioTrack playing on the VOICE_CALL stream type.
When this happens, the AudioTrack destructor is not called and the audio policy manager is not notified of the track stop.
Results a situation where the VOICE_CALL stream is considered as always in use by audio policy manager which makes that audio is routed to earpiece.

The fix consists in moving the track start/stop/close notification to audio policiy manager from AudioTrack to AudioFlinger Track objet.
The net result is that in the case of a client application crash, the AudioFlinger TrackHandle object (which implements the remote side of the IAudioTrack binder interface) destructor is called which in turn destroys the Track object and we can notify the audio policy manager of the track stop and removal.

The same modification is made for AudioRecord although no bug related to record has been reported yet.
Also fixed a potential problem if record stop is called while the record thread is exiting.
2009-11-19 23:57:45 -08:00
Mathias Agopian
60f5d3694b backout a workaround that is not needed anymore
we had to add a call to glFinish() before glReadPixels() because of a bug in the GL ES
driver of a certain device. This is not needed anymore.
2009-11-19 15:52:28 -08:00
Mathias Agopian
713795a2e0 fix [2269022] The raw picture displayed post shutter seems to have low-resolution
Make sure to always enable linear filtering in LayerBuffer. This change doesn't affect
devices using overlays.
2009-11-19 14:46:26 -08:00
Mathias Agopian
9e911efc10 fix [2262591] Junk on screen in ERD46
since we're using the GPU for composition, don't use a texture for dimming,
instead simply use an alpha-blended quad.

also workaround what looks like a GL driver bug by calling glFinish() before
glReadPixels().
2009-11-16 14:55:36 -08:00
Mathias Agopian
dcaf29af10 addresses several bugs: 2206097, 2166583, 2261119, 2216759
2206097: Broken suggestions while composing message
2166583: Color artifacts with MDP dithering
2261119: Passion transition animations are rough
2216759: Screen flicker when dropdown list in background window shows or hides

This is part of enabling GPU composition instead of using the MDP. This change
is dependent on another change in the vendor project.

Specifically this change disables the use of EGLImageKHR for s/w buffers
for cache coherency reasons. memcpy is used instead.
2009-11-13 18:54:14 -08:00
Mathias Agopian
963abad79a fix some aspects of [2258746] native crash in launcher2
Surface::validate() could sometimes dereference a null pointer before checking it wasn't null.
This will prevent the application to crash when given bad parameters or used incorrectly.
However, the bug above probably has another cause.
2009-11-13 15:26:29 -08:00
Android (Google) Code Review
0b9285e707 Merge change Iad79689a into eclair
* changes:
  Improvements for issue 2197683:	English IME key-press latency is noticeably higher on passion than sholes
2009-11-12 22:53:28 -08:00
Rebecca Schultz Zavin
c0c1092183 Modify the binder to request 1M - 2 pages instead of 1M. The backing store
in the kernel requires a guard page, so 1M allocations fragment memory very
badly.  Subtracting a couple of pages so that they fit in a power of
two allows the kernel to make more efficient use of its virtual address space.

Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2009-11-12 16:31:12 -08:00
Android (Google) Code Review
ad55651fe7 Merge change I31c52bef into eclair
* changes:
  Revert change incorrectly submitted as part of change #32153.
2009-11-12 13:37:30 -08:00
Mathias Agopian
bbc21b01cf fix [2143798] Need to figure out how to do video on Passion w/ GPU
This builds on the EGLImage solution. We simply use copybit to convert from the
YUV frame into an EGLImage created for that purpose and proceed with the
regular EGLImage code.
We need to do this because "regular" GL doesn't support YUV textures.

We could improve upon this by detecting exacly what the GL supports and bypass
this extra step if not required, but we'll do this later if needed.
2009-11-11 16:44:43 -08:00
Eric Laurent
0e49d35fa4 Improvements for issue 2197683: English IME key-press latency is noticeably higher on passion than sholes
This change goes with a kernel driver change that reduces the audio buffer size from 4800 bytes (~27ms) to 3072 bytes (~17ms).
- The AudioFlinger modifcations in change 0bca68cfff161abbc992fec82dc7c88079dd1a36 have been removed: the short sleep period was counter productive when the AudioTrack is using the call back thread as it causes to many preemptions.
- AudioFlinger mixer thread now detects long standby exit time and in this case anticipates start by writing 0s as soon as a track is enabled even if not ready for mixing.
- AudioTrack::start() is modified to start call back thread before starting the IAudioTrack so that thread startup time is masked by IAudioTrack start and mixer thread wakeup time.
2009-11-11 12:13:27 -08:00
Eric Laurent
7b57085a73 AudioFlinger: delete Track object when createTrack() fails due to lack of tracks in AudioMixer.
This problem was encountered as a side effect of issue 2245298.
2009-11-09 04:45:39 -08:00
Android (Google) Code Review
5dc4fb0849 Merge change Ifb9d6df3 into eclair
* changes:
  More log for issue 2242381.
2009-11-08 22:58:34 -08:00
Christopher Tate
07d69893e1 Reset binder service threads' cgroup/priority after command completion
To prevent buggy command implementations from poisoning binder threads'
scheduling class & priority for future command execution, we now reset the
cgroup and thread priority to foreground/normal when a binder service thread
finishes executing the designated command.

Change-Id: Ibc0ab2485751453f6dc96fdb4eb877fd02796e3f
2009-11-08 14:29:02 -08:00
Eric Laurent
ee47d43ed3 More log for issue 2242381.
Added more log in system dump for AudioFlinger and AudioPolicyService to help debug issue 2242381 and other issues where the audio driver hangs.
2009-11-07 01:18:20 -08:00
Evan Millar
6dfe8f1ffa Revert jparks code from IPCThreadState. 2009-11-06 11:25:23 -08:00
Romain Guy
092fa4beaf Revert change incorrectly submitted as part of change #32153.
Change-Id: I31c52beff03c0d038a257fc151eff3b8da60eddc
2009-11-05 15:49:22 -08:00
Romain Guy
471afca7fc Prevent crash in Home when using widgets whose ids collide with Home's
resources.

Bug #2228943.

Approved by mcleron, triaged by ryanpc.

Change-Id: Idf40f3b09502ae5d0d3b9a6a72c265a2de2ffca2
2009-11-05 15:40:35 -08:00
Jason Parks
b5c4135333 When a thread is about to be put back onto the thread pool ensure that it is in the foreground cgroup. 2009-11-04 14:25:26 -08:00
Android (Google) Code Review
f19995856d Merge change If2fdad3b into eclair
* changes:
  Add a warning when we leave threads in the binder thread pool in the background scheduling group.
2009-11-03 16:29:22 -05:00
Jason Parks
dcd3958c50 Add a warning when we leave threads in the binder thread pool in the background scheduling group. 2009-11-03 13:10:15 -08:00
Eric Laurent
7f698b4c5c Log for issue 2203561.
Implemented AudioPolicyService dump().
Added detailed dump for AudioPolicyManageriGeneric when AudioPolicyService is dumped.
2009-11-03 09:33:35 -08:00
Android (Google) Code Review
368ad53c54 Merge change I36d0184e into eclair
* changes:
  fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
2009-11-02 21:26:54 -05:00
Mathias Agopian
6fee064809 fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
we lost the concept of vertical stride when moving video playback to EGLImage.
Here we bring it back in a somewhat hacky-way that will work only for the
softgl/mdp backend.
2009-11-02 17:48:33 -08:00
Dima Zavin
d7f53e1945 libbinder: MemoryHeapPmem: honor the NO_CACHING flag when creating a client heap
Change-Id: Ia7beb800f5a24beaa4b7f3032b486d4ed1991b23
Signed-off-by: Dima Zavin <dima@android.com>
2009-11-02 16:36:45 -08:00
Android (Google) Code Review
1bd16a1511 Merge change Ibaef6141 into eclair
* changes:
  libbinder: add a NO_CACHING flag to MemoryHeapBase
2009-11-02 17:55:43 -05:00
Eric Laurent
134aa9c942 Fix issue 197683: English IME key-press latency is noticeably higher on passion than sholes. Part 2.
Reduce sleep time in AudioFlinger mixer thread when no data has been written to output to speed up startup time when  exiting standby.

The rest of the modifications for this issues is in kernel driver:
 commit 0dbb0ee136ed8de757df1ae26d84556c1751deae for buffer size modification from 8192 to 4800 bytes.
Another kernel improvement that is not submitted yes will reduce delay when audio output is exiting standby.
2009-11-02 00:13:56 -08:00
Iliyan Malchev
0db1a8931b libbinder: add a NO_CACHING flag to MemoryHeapBase
The NO_CACHING flag translates to opening a memory region with O_SYNC.

Signed-off-by: Iliyan Malchev <malchev@google.com>
2009-10-30 18:35:47 -07:00
Android (Google) Code Review
fa4c9b8af8 Merge change Id8b28e4f into eclair
* changes:
  fix [2225964] Android runtime restarted in surfaceflinger/BlurFilter.cpp
2009-10-30 17:54:16 -04:00
Android (Google) Code Review
bd5a0027f4 Merge change I56779290 into eclair
* changes:
  fix[2222341] Soft reset while going back from camcorder settings
2009-10-30 17:54:10 -04:00
Android (Google) Code Review
b4d8fbb1a7 Merge change If007a2fa into eclair
* changes:
  return proper error code from eglCreateImageKHR
2009-10-30 17:54:03 -04:00
Mathias Agopian
863e5fdde8 fix[2222341] Soft reset while going back from camcorder settings
add a way to convert a mapped "pushbuffer" buffer to a gralloc handle
which then can be safely used by surfaceflinger, without including
gralloc_priv.h
2009-10-30 14:48:50 -07:00
Andy McFadden
550a11455a DO NOT MERGE: Another gcc 4.0.3 workaround.
Temporarily make a function public that doesn't need to be.  When
host gcc-4.0.3 is gone from the build servers we can undo this.

(Cherry-picked from eclair-mr2.)
2009-10-30 10:24:06 -07:00
Mathias Agopian
8889a8183c fix [2225964] Android runtime restarted in surfaceflinger/BlurFilter.cpp
crash was due to an unintialized variable, which caused the wrong bluring
format to be used and caused a memory overrrun.
2009-10-29 20:24:44 -07:00
Mathias Agopian
df2d929405 return proper error code from eglCreateImageKHR 2009-10-29 16:45:41 -07:00
Mathias Agopian
54ba51dff2 fix [2143798] Need to figure out how to do video
Use EGLImageKHR instead of copybit directly.
    We now have the basis to use streaming YUV textures (well, in fact
    we already are). When/if we use the GPU instead of the MDP we'll
    need to make sure it supports the appropriate YUV format.

    Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
2009-10-27 13:13:29 -07:00